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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 56,681 players on 11,752 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Private PvP Lab

85.192.49.231:28115 checked 13d ago

moddedcarbon
Release date
Next release
In five minutes (21:10 UTC)
Source
Live server queries
Server address
85.192.49.231:28115
First recorded
15 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 2

50% full

7-day average

0

peak –

Rank

#12,839

top 59%

Last wipe

13d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 50% of its 2 slots.
  • It ranks #12,839 of all ranked servers, the top 59%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on Private PvP Lab

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Private PvP Lab

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Private PvP Lab

What the server publishes and what was recorded

Address85.192.49.231:28115
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 18:15 UTC
Hostname–
First seen15 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average61 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average61 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average51 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Private PvP Lab?

The rhythm of Private PvP Lab's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 13 days 4 hours.

Server details

What does the record show for the uptime and current status of Private PvP Lab?

Last seen 13 days 1 hours ago, Private PvP Lab is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 15 October 2026.

Which location does Private PvP Lab run from?

No region is published by Private PvP Lab. Rust Census does not look up where the machine stands; it shows where a server says it is. At 85.192.49.231:28115 it is addressed.

Which Rust version is Private PvP Lab running?

Rust network protocol 2634 and build 167781 on Windows is the version Private PvP Lab runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for Private PvP Lab?

At this release Private PvP Lab is offline, having last been seen 13 days 1 hours ago.

How does Private PvP Lab compare with other servers in the rankings?

The rank for Private PvP Lab is #12,839 on seven-day player hours, in the top 59% of ranked servers.

Tag details

Where does Private PvP Lab appear among the Rust Census lists and filters?

Included in these Rust Census lists is Private PvP Lab: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on Private PvP Lab?

These are the tags Private PvP Lab publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on Private PvP Lab?

Private PvP Lab runs a procedural map, which the game generates.

On Private PvP Lab, what rules and settings are in force?

The name of Private PvP Lab carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join Private PvP Lab?

Enter client.connect 85.192.49.231:28115 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players 2 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build The server runs game build 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.