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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 98,236 players on 11,880 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

24.05.

85.190.162.229:10600 checked 7m ago

moddedoxide
Release date
Next release
In five minutes (16:40 UTC)
Source
Live server queries
Server address
85.190.162.229:10600
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,341

top 69%

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,341 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on 24.05.

Players now and over time, UTC

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02.557.51017:0002:0011:0021:0006:0015:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of 24.05.

3500 · seed 6738

Map of 24.05.

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed6738
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of 24.05.

What the server publishes and what was recorded

Address85.190.162.229:10600
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 11:20 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average152 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average98 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average238 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average347 / 350

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for 24.05.: what is it?

With too few wipes of 24.05. on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 26 days 5 hours ago.

Server record

What does the record show for the uptime and current status of 24.05.?

At the latest check, 24.05. was online. By its own reported uptime, it restarted about 8 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 3 October 2026.

What does the performance record of 24.05. show?

Average server fps over the last 48 hours was 10, with a low of 10. The world carried up to 67,751 entities, including buildings, deployables and all else. The peak memory use recorded was 2,191 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does 24.05. run from?

No region is published by 24.05.. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 85.190.162.229:10600 is its address.

Which Rust version is 24.05. running?

Rust network protocol 2635 and build 168909 on Windows is the version 24.05. runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does 24.05. carry?

The present count is 0 players on 24.05., out of 50 slots. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is 24.05. placed?

For seven-day player hours, 24.05. is ranked #15,341, placing it in the top 69% of all ranked servers.

Tag details

Which Rust Census filters and lists cover 24.05.?

The Rust Census lists that 24.05. fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on 24.05.?

gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags 24.05. publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on 24.05.?

Size 3,500 and seed 6738: that is the procedural map on 24.05., generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is 24.05. configured, and what rules does it keep?

No gather rate is recorded for 24.05. in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to 24.05.?

Enter client.connect 85.190.162.229:10600 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp50Max players 50 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.