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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,852 players on 11,890 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Skynet by C_Sky

85.190.162.101:10900 checked 29d ago

moddedoxide
Release date
Next release
In five minutes (13:16 UTC)
Source
Live server queries
Server address
85.190.162.101:10900
First recorded
30 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#16,810

top 70%

Last wipe

29d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #16,810 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 29d ago.

2. Players

Figure 1: Players on Skynet by C_Sky

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Skynet by C_Sky

4000 · seed 363149

Map of Skynet by C_Sky

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed363149
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Skynet by C_Sky

What the server publishes and what was recorded

Address85.190.162.101:10900
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe30 Sep 2026, 09:17 UTC
Hostname–
First seen30 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average120 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average197 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average75 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average228 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348 / 350

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Skynet by C_Sky: what is it?

The rhythm of Skynet by C_Sky's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 29 days 9 hours have passed since this world was made.

Server details

How reliable is Skynet by C_Sky, and is it online now?

Last seen 29 days 5 hours ago, Skynet by C_Sky is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 30 September 2026.

In which location is Skynet by C_Sky based?

A region is not published by Skynet by C_Sky. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 85.190.162.101:10900 is its address.

Which Rust version is Skynet by C_Sky running?

The version in use on Skynet by C_Sky is Rust network protocol 2633 and build 165217 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for Skynet by C_Sky?

The last count for Skynet by C_Sky was 29 days 5 hours ago; it is offline at present.

What position does Skynet by C_Sky hold in the server rankings?

For seven-day player hours, Skynet by C_Sky is ranked #16,810, placing it in the top 70% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Skynet by C_Sky?

Included in these Rust Census lists is Skynet by C_Sky: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Skynet by C_Sky carry?

Read by the game's server browser, Skynet by C_Sky publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for Skynet by C_Sky?

Size 4,000 and seed 363149: that is the procedural map on Skynet by C_Sky, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for Skynet by C_Sky?

No gather rate is given in the name of Skynet by C_Sky. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join Skynet by C_Sky?

Enter client.connect 85.190.162.101:10900 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build The server runs game build 165217.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.