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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,993 players on 11,617 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Sneerfull

85.190.159.174:10200 checked 8m ago

moddedoxide
Release date
Next release
In five minutes (06:40 UTC)
Source
Live server queries
Server address
85.190.159.174:10200
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,341

top 69%

Last wipe

27d ago

no schedule published

Next wipe

7d 12h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,341 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Sneerfull

Players now and over time, UTC

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510007:0016:0001:0010:0020:0005:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 12hThu 5 Nov, 19:00 UTCForce wipe FW
35d 12hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:26 UTC FW27d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Sneerfull

4000 · seed 6738

Map of Sneerfull

Table 3: The world

As the server publishes it

MapProcedural Map
Size4000
Seed6738
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Sneerfull

What the server publishes and what was recorded

Address85.190.159.174:10200
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:26 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average59 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average96 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average31 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does Sneerfull wipe, and how often?

Once a month, and only with the force wipe, does Sneerfull wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 27 days 12 hours.

What should you expect on wipe day at Sneerfull?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 28 hours passed before the crowd peaked.

Server record

What does the record show for the uptime and current status of Sneerfull?

This release records Sneerfull as online. About 14 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.

How well does Sneerfull perform?

The figures for the last 48 hours give an average of 12 server fps and a minimum of 10. Buildings, deployables and everything else in the world took the entity count to 92,824. The peak memory use recorded was 2,379 MB. Players feel low fps and a rising entity count as lag.

What location has been recorded for Sneerfull?

No region is given by Sneerfull. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 85.190.159.174:10200 it is addressed.

On which Rust version does Sneerfull operate?

Rust network protocol 2635 and build 168909 on Windows is the version Sneerfull runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on Sneerfull?

Sneerfull stands at 0 players from 50 slots in this release. Averaged across seven days, the count is 0 players.

What position does Sneerfull hold in the server rankings?

The rank for Sneerfull is #15,341 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Sneerfull?

Included in these Rust Census lists is Sneerfull: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Sneerfull carry?

Read by the game's server browser, Sneerfull publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on Sneerfull?

The procedural map on Sneerfull is generated by the game, measures 4,000 and carries seed 6738. The same size and seed produce the same map; RustMaps shows it from this page.

On Sneerfull, what rules and settings are in force?

No gather rate is given in the name of Sneerfull. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Sneerfull?

Enter client.connect 85.190.159.174:10200 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode This is vanilla survival.
mp50Max players 50 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.