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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,398 players on 11,709 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Tournament 100Pabajo

85.190.159.156:10200 checked 8m ago

moddedoxide
Release date
Next release
In five minutes (10:20 UTC)
Source
Live server queries
Server address
85.190.159.156:10200
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,338

top 69%

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,338 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on Tournament 100Pabajo

Players now and over time, UTC

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02.557.51011:0020:0005:0013:0023:0008:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

1.5 days

between real wipes

Wipe-day peak

6

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 4 OctFri 2 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 21 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:19 UTC25d ago 10 – running 0
Fri 2 Oct, 16:35 UTC26d ago 3 – 1.5 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Tournament 100Pabajo

2000 · seed 1019820938

Map of Tournament 100Pabajo

Table 2: The world

As the server publishes it

MapProcedural Map
Size2000
Seed1019820938
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Tournament 100Pabajo

What the server publishes and what was recorded

Address85.190.159.156:10200
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 04:19 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average140 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average81 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does Tournament 100Pabajo wipe, and how often?

The rhythm of Tournament 100Pabajo's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 25 days 6 hours ago.

On Tournament 100Pabajo, what happens on wipe day?

Recent wipes drew an average peak of 6 players. 21 hours after the latest wipe, the crowd peaked.

Server record

Is Tournament 100Pabajo up, and how well has it held up?

At the latest check, Tournament 100Pabajo was online. About 2 days 22 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 2 October 2026.

How well does Tournament 100Pabajo perform?

Average server fps over the last 48 hours was 10, with a low of 10. Buildings, deployables and everything else in the world took the entity count to 19,725. Up to 1,680 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for Tournament 100Pabajo?

No region is published by Tournament 100Pabajo. Rust Census does not look up where the machine stands; it shows where a server says it is. 85.190.159.156:10200 is its address.

Which Rust version is Tournament 100Pabajo running?

This release lists Tournament 100Pabajo on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for Tournament 100Pabajo?

Tournament 100Pabajo stands at 0 players from 50 slots in this release. This release gives a seven-day average of 0 players.

How does Tournament 100Pabajo compare with other servers in the rankings?

The rank for Tournament 100Pabajo is #15,338 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Where does Tournament 100Pabajo appear among the Rust Census lists and filters?

Included in these Rust Census lists is Tournament 100Pabajo: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Tournament 100Pabajo?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Tournament 100Pabajo publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on Tournament 100Pabajo?

Tournament 100Pabajo runs a procedural map of size 2,000 with seed 1019820938, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is Tournament 100Pabajo configured, and what rules does it keep?

No gather rate is given in the name of Tournament 100Pabajo. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to Tournament 100Pabajo?

Enter client.connect 85.190.159.156:10200 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode This is vanilla survival.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.