Statistical profileOnline
Cliffs server
85.190.159.123:12500 checked 13m ago
Connect to this server
1. Main points
Players now
0/ 65
0% full
7-day average
0
peak 3
Rank
#6,398
top 29%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 65 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #6,398 of all ranked servers, the top 29%, on player hours over the last seven days.
- Its current map went up 9d ago.
2. Players
Figure 1: Players on Cliffs server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Cliffs server
What the server publishes and what was recorded
| Address | 85.190.159.123:12500 |
|---|---|
| Region | – |
| Max players | 65 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 22:31 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 60 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 99 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 33 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 113 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 344 / 350 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Cliffs server: what is it?
With too few wipes of Cliffs server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 9 days 23 hours ago.
Server details
What does the record show for the uptime and current status of Cliffs server?
Cliffs server is online at the time of this release. About 17 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 19 October 2026.
What does the performance record of Cliffs server show?
The figures for the last 48 hours give an average of 10 server fps and a minimum of 5. The world carried up to 67,821 entities, including buildings, deployables and all else. Up to 2,425 MB of memory was used. Players feel low fps and a rising entity count as lag.
What location has been recorded for Cliffs server?
No region is given by Cliffs server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 85.190.159.123:12500 is its address.
On which Rust version does Cliffs server operate?
Rust network protocol 2635 and build 168909 on Windows is the version Cliffs server runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does Cliffs server carry?
At counting time Cliffs server recorded 0 players across 65 slots. This release records a seven-day average of 0 players and a peak of 3.
How does Cliffs server compare with other servers in the rankings?
For seven-day player hours, Cliffs server is ranked #6,398, placing it in the top 29% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Cliffs server?
These Rust Census lists include Cliffs server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Cliffs server: what do they indicate?
Read by the game's server browser, Cliffs server publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp65 (Max players): The server holds 65 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for Cliffs server?
The procedural map on Cliffs server is generated by the game, measures 3,500 and carries seed 6738. The same size and seed produce the same map; RustMaps shows it from this page.
On Cliffs server, what rules and settings are in force?
No gather rate is given in the name of Cliffs server. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to Cliffs server?
Enter client.connect 85.190.159.123:12500 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp65,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp65 | Max players The server holds 65 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
