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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,611 players on 11,695 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Fam.Wenn 4Netplayers

85.14.216.25:23800 checked 13m ago

moddedoxide
Release date
Next release
In five minutes (09:55 UTC)
Source
Live server queries
Server address
85.14.216.25:23800
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,338

top 69%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • It ranks #15,338 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on Fam.Wenn 4Netplayers

Players now and over time, UTC

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304011:0020:0005:0013:0023:0008:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:57 UTC26d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Fam.Wenn 4Netplayers

4500 · seed 1234567890

Map of Fam.Wenn 4Netplayers

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1234567890
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Fam.Wenn 4Netplayers

What the server publishes and what was recorded

Address85.14.216.25:23800
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 05:57 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average132 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Fam.Wenn 4Netplayers?

The rhythm of Fam.Wenn 4Netplayers's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 26 days 4 hours ago.

What should you expect on wipe day at Fam.Wenn 4Netplayers?

Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of Fam.Wenn 4Netplayers?

Fam.Wenn 4Netplayers is online at the time of this release. By its own reported uptime, it restarted about 1 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.

What does the performance record of Fam.Wenn 4Netplayers show?

Average server fps over the last 48 hours was 29, with a low of 26. The world carried up to 117,096 entities, including buildings, deployables and all else. The peak memory use recorded was 4,583 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for Fam.Wenn 4Netplayers?

A region is not published by Fam.Wenn 4Netplayers. Rust Census does not look up where the machine stands; it shows where a server says it is. At 85.14.216.25:23800 it is addressed.

What version of Rust has been recorded on Fam.Wenn 4Netplayers?

The version in use on Fam.Wenn 4Netplayers is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on Fam.Wenn 4Netplayers?

At counting time Fam.Wenn 4Netplayers recorded 0 players across 10 slots. The seven-day average for this server is 0 players.

What position does Fam.Wenn 4Netplayers hold in the server rankings?

For seven-day player hours, Fam.Wenn 4Netplayers is ranked #15,338, placing it in the top 69% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Fam.Wenn 4Netplayers?

These Rust Census lists include Fam.Wenn 4Netplayers: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Fam.Wenn 4Netplayers?

gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags Fam.Wenn 4Netplayers publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for Fam.Wenn 4Netplayers?

Size 4,500 and seed 1234567890: that is the procedural map on Fam.Wenn 4Netplayers, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Fam.Wenn 4Netplayers?

No gather rate is given in the name of Fam.Wenn 4Netplayers. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join Fam.Wenn 4Netplayers?

Enter client.connect 85.14.216.25:23800 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.