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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 59,874 players on 11,727 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[4Netplayers] Rust beer test Server 7

85.14.214.121:28015 checked 12m ago

moddedoxide
Release date
Next release
In five minutes (10:55 UTC)
Source
Live server queries
Server address
85.14.214.121:28015
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 3

Rank

#5,098

top 23%

Last wipe

4d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #5,098 of all ranked servers, the top 23%, on player hours over the last seven days.
  • Its current map went up 4d ago.

2. Players

Figure 1: Players on [4Netplayers] Rust beer test Server 7

Players now and over time, UTC

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304012:0021:0006:0014:0000:0009:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep30 Sep2 Oct24 Oct26 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

3

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 19:01 UTC4d ago 3 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [4Netplayers] Rust beer test Server 7

3650 · seed 281169553

Map of [4Netplayers] Rust beer test Server 7

Table 2: The world

As the server publishes it

MapProcedural Map
Size3650
Seed281169553
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of [4Netplayers] Rust beer test Server 7

What the server publishes and what was recorded

Address85.14.214.121:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 19:01 UTC
Hostname–
First seen27 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average151 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average79 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does [4Netplayers] Rust beer test Server 7 wipe, and how often?

The rhythm of [4Netplayers] Rust beer test Server 7's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 4 days 16 hours have passed since this world was made.

How is wipe day run on [4Netplayers] Rust beer test Server 7?

An average of 3 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server details

Is [4Netplayers] Rust beer test Server 7 up, and how well has it held up?

At the latest check, [4Netplayers] Rust beer test Server 7 was online. The uptime it reports puts the last restart at about 6 hours ago. A total of 100 of 168 hours were up over 7 full days, which is 60% of the time. It was first seen by Rust Census on 27 September 2026.

How well does [4Netplayers] Rust beer test Server 7 perform?

The figures for the last 48 hours give an average of 30 server fps and a minimum of 30. The world carried up to 74,772 entities, including buildings, deployables and all else. Up to 2,434 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

In which location is [4Netplayers] Rust beer test Server 7 based?

A region is not published by [4Netplayers] Rust beer test Server 7. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 85.14.214.121:28015 is its address.

What version of Rust has been recorded on [4Netplayers] Rust beer test Server 7?

Rust network protocol 2635 and build 168909 on Linux is the version [4Netplayers] Rust beer test Server 7 runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for [4Netplayers] Rust beer test Server 7?

The present count is 0 players on [4Netplayers] Rust beer test Server 7, out of 10 slots. This release records a seven-day average of 0 players and a peak of 3. An average of 3 players was recorded at 19:00 UTC, the busiest hour of the last 48.

How does [4Netplayers] Rust beer test Server 7 compare with other servers in the rankings?

For seven-day player hours, [4Netplayers] Rust beer test Server 7 is ranked #5,098, placing it in the top 23% of all ranked servers.

Tags, lists

Where does [4Netplayers] Rust beer test Server 7 appear among the Rust Census lists and filters?

The Rust Census lists that [4Netplayers] Rust beer test Server 7 fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on [4Netplayers] Rust beer test Server 7 carry?

Read by the game's server browser, [4Netplayers] Rust beer test Server 7 publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for [4Netplayers] Rust beer test Server 7?

The procedural map on [4Netplayers] Rust beer test Server 7 is generated by the game, measures 3,650 and carries seed 281169553. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is [4Netplayers] Rust beer test Server 7 configured, and what rules does it keep?

The name of [4Netplayers] Rust beer test Server 7 carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to [4Netplayers] Rust beer test Server 7?

Enter client.connect 85.14.214.121:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.