Statistical profileOnline
[4Netplayers] Rust beer test Server 7
85.14.214.121:28015 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 3
Rank
#5,098
top 23%
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #5,098 of all ranked servers, the top 23%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on [4Netplayers] Rust beer test Server 7
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
3
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 19:01 UTC4d ago | 3 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [4Netplayers] Rust beer test Server 7
3650 · seed 281169553
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3650 |
| Seed | 281169553 |
8. Server characteristics
Table 3: Characteristics of [4Netplayers] Rust beer test Server 7
What the server publishes and what was recorded
| Address | 85.14.214.121:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 19:01 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 151 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 79 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 9 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does [4Netplayers] Rust beer test Server 7 wipe, and how often?
The rhythm of [4Netplayers] Rust beer test Server 7's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 4 days 16 hours have passed since this world was made.
How is wipe day run on [4Netplayers] Rust beer test Server 7?
An average of 3 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
Server details
Is [4Netplayers] Rust beer test Server 7 up, and how well has it held up?
At the latest check, [4Netplayers] Rust beer test Server 7 was online. The uptime it reports puts the last restart at about 6 hours ago. A total of 100 of 168 hours were up over 7 full days, which is 60% of the time. It was first seen by Rust Census on 27 September 2026.
How well does [4Netplayers] Rust beer test Server 7 perform?
The figures for the last 48 hours give an average of 30 server fps and a minimum of 30. The world carried up to 74,772 entities, including buildings, deployables and all else. Up to 2,434 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
In which location is [4Netplayers] Rust beer test Server 7 based?
A region is not published by [4Netplayers] Rust beer test Server 7. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 85.14.214.121:28015 is its address.
What version of Rust has been recorded on [4Netplayers] Rust beer test Server 7?
Rust network protocol 2635 and build 168909 on Linux is the version [4Netplayers] Rust beer test Server 7 runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for [4Netplayers] Rust beer test Server 7?
The present count is 0 players on [4Netplayers] Rust beer test Server 7, out of 10 slots. This release records a seven-day average of 0 players and a peak of 3. An average of 3 players was recorded at 19:00 UTC, the busiest hour of the last 48.
How does [4Netplayers] Rust beer test Server 7 compare with other servers in the rankings?
For seven-day player hours, [4Netplayers] Rust beer test Server 7 is ranked #5,098, placing it in the top 23% of all ranked servers.
Tags, lists
Where does [4Netplayers] Rust beer test Server 7 appear among the Rust Census lists and filters?
The Rust Census lists that [4Netplayers] Rust beer test Server 7 fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on [4Netplayers] Rust beer test Server 7 carry?
Read by the game's server browser, [4Netplayers] Rust beer test Server 7 publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for [4Netplayers] Rust beer test Server 7?
The procedural map on [4Netplayers] Rust beer test Server 7 is generated by the game, measures 3,650 and carries seed 281169553. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is [4Netplayers] Rust beer test Server 7 configured, and what rules does it keep?
The name of [4Netplayers] Rust beer test Server 7 carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to [4Netplayers] Rust beer test Server 7?
Enter client.connect 85.14.214.121:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.