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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,000 players on 11,748 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TesteDev

85.138.250.124:28015 checked 12h ago

moddedcarbon
Release date
Next release
In five minutes (22:55 UTC)
Source
Live server queries
Server address
85.138.250.124:28015
First recorded
21 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

1

peak 1

Rank

#13,790

top 62%

Last wipe

13h ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #13,790 of all ranked servers, the top 62%, on player hours over the last seven days.
  • Its current map went up 13h ago.

2. Players

Figure 1: Players on TesteDev

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Sep24 Sep28 Sep1 Oct5 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

4 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 29 SepFri 25 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 22:27 UTC13h ago – – running 1
Tue 29 Sep, 11:46 UTC29d ago 1 – 29.4 days 0
Fri 25 Sep, 12:31 UTC33d ago 1 – 4 days 1
Tue 22 Sep, 10:33 UTC37d ago 1 – 3.1 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TesteDev

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TesteDev

What the server publishes and what was recorded

Address85.138.250.124:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe28 Oct 2026, 22:27 UTC
Hostname–
First seen21 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average167 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average67 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average17 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for TesteDev: what is it?

Wipes on TesteDev fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 13 hours ago.

What should you expect on wipe day at TesteDev?

Recent wipes drew an average peak of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of TesteDev?

Last seen 12 hours ago, TesteDev is offline in this release. Of the 168 hours in the last 7 full days, it was up 1 of them, or 1%. It was first seen by Rust Census on 21 September 2026.

Which location does TesteDev run from?

A region is not published by TesteDev. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 85.138.250.124:28015 is its address.

Which Rust version is TesteDev running?

Rust network protocol 2635 and build 168909 on Windows is the version TesteDev runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on TesteDev?

TesteDev is offline at present; its last recording was 12 hours ago. This release records a seven-day average of 1 players and a peak of 1. The busiest hour in the last 48 hours was 22:00 UTC, with an average of 1 players.

What position does TesteDev hold in the server rankings?

For seven-day player hours, TesteDev is ranked #13,790, placing it in the top 62% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover TesteDev?

The Rust Census lists that TesteDev fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is meant by each tag shown on TesteDev?

Read by the game's server browser, TesteDev publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on TesteDev?

A procedural map runs on TesteDev, generated by the game.

What settings and rules have been listed for TesteDev?

The name of TesteDev carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to TesteDev?

You can open the console in Rust with F1 and enter client.connect 85.138.250.124:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanillaGame mode The mode is vanilla survival.
mp1Max players The server holds 1 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.