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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 67,749 players on 11,777 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

The Maddogs

85.115.209.250:26769 checked 9m ago

moddedoxide
Release date
Next release
In five minutes (12:35 UTC)
Source
Live server queries
Server address
85.115.209.250:26769
First recorded
23 October 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 2

Rank

#7,505

top 34%

Last wipe

3d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #7,505 of all ranked servers, the top 34%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on The Maddogs

Players now and over time, UTC

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608013:0022:0007:0016:0002:0011:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

1.4 days

between real wipes

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 26 OctSat 24 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 07:28 UTC3d ago 1 – running 0
Sat 24 Oct, 21:03 UTC4d ago 2 – 1.4 days 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of The Maddogs

3000 · seed 172134107

Map of The Maddogs

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed172134107
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of The Maddogs

What the server publishes and what was recorded

Address85.115.209.250:26769
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 07:53 UTC
Hostname–
First seen23 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average168 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average80 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average17 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average259 / 700

10. Quick answers

From the figures on this page.

Wipe schedule

When does The Maddogs wipe, and how often?

With too few wipes of The Maddogs on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 3 days 4 hours have passed since this world was made.

How is wipe day run on The Maddogs?

An average of 2 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

How reliable is The Maddogs, and is it online now?

The Maddogs is online at the time of this release. The uptime it reports puts the last restart at about 3 days 3 hours ago. 119 of 120 hours on across the last 5 full days gives an uptime of 99%. It was first seen by Rust Census on 23 October 2026.

How well does The Maddogs perform?

Average server fps over the last 48 hours was 60, with a low of 51. Buildings, deployables and everything else in the world took the entity count to 44,121. Memory use reached 2,652 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for The Maddogs?

No region is given by The Maddogs. Rust Census does not look up where the machine stands; it shows where a server says it is. 85.115.209.250:26769 is its address.

What version of Rust has been recorded on The Maddogs?

Rust network protocol 2635 and build 168909 on Linux is the version The Maddogs runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does The Maddogs carry?

At counting time The Maddogs recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 2.

How does The Maddogs compare with other servers in the rankings?

For seven-day player hours, The Maddogs is ranked #7,505, placing it in the top 34% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry The Maddogs?

The Rust Census lists that The Maddogs fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on The Maddogs: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags The Maddogs publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for The Maddogs?

Size 3,000 and seed 172134107: that is the procedural map on The Maddogs, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for The Maddogs?

The name of The Maddogs carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to The Maddogs?

You can open the console in Rust with F1 and enter client.connect 85.115.209.250:26769; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://discord.com/invite/XMdmNQW9Hx.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.