Statistical profileOffline
LOCAL TEST SERVER
84.40.239.96:28055 checked 34d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,933
top 64%
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,933 of all ranked servers, the top 64%, on player hours over the last seven days.
- Its current map went up 34d ago.
2. Players
Figure 1: Players on LOCAL TEST SERVER
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of LOCAL TEST SERVER
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of LOCAL TEST SERVER
What the server publishes and what was recorded
| Address | 84.40.239.96:28055 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Sep 2026, 16:05 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 162 on average | 35 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 51 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 38 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6 / 200 |
| CSL Scenery Budget Test | groups of 8+ · 85 on average | 0 / 500 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on LOCAL TEST SERVER?
Too few wipes of LOCAL TEST SERVER are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 34 days 8 hours ago.
About the server
What does the record show for the uptime and current status of LOCAL TEST SERVER?
LOCAL TEST SERVER is offline at the time of this release; it was last seen 34 days 8 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 23 September 2026.
What location has been recorded for LOCAL TEST SERVER?
No region is published by LOCAL TEST SERVER. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 84.40.239.96:28055 it is addressed.
What version of Rust has been recorded on LOCAL TEST SERVER?
The version in use on LOCAL TEST SERVER is Rust network protocol 2633 and build 165367 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on LOCAL TEST SERVER?
LOCAL TEST SERVER is offline at present; its last recording was 34 days 8 hours ago.
What position does LOCAL TEST SERVER hold in the server rankings?
The rank for LOCAL TEST SERVER is #13,933 on seven-day player hours, in the top 64% of ranked servers.
Lists and tags
Where does LOCAL TEST SERVER appear among the Rust Census lists and filters?
The Rust Census lists that LOCAL TEST SERVER fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on LOCAL TEST SERVER carry?
Read by the game's server browser, LOCAL TEST SERVER publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165367 (Build): Game build: 165367; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for LOCAL TEST SERVER?
The game generates the procedural map on LOCAL TEST SERVER.
On LOCAL TEST SERVER, what rules and settings are in force?
No gather rate is recorded for LOCAL TEST SERVER in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join LOCAL TEST SERVER?
Enter client.connect 84.40.239.96:28055 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs165367,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165367 | Build Game build: 165367. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.