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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,863 players on 11,677 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

LOCAL TEST SERVER

84.40.239.96:28055 checked 34d ago

moddedcarbon
Release date
Next release
In five minutes (16:34 UTC)
Source
Live server queries
Server address
84.40.239.96:28055
First recorded
23 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,933

top 64%

Last wipe

34d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,933 of all ranked servers, the top 64%, on player hours over the last seven days.
  • Its current map went up 34d ago.

2. Players

Figure 1: Players on LOCAL TEST SERVER

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of LOCAL TEST SERVER

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of LOCAL TEST SERVER

What the server publishes and what was recorded

Address84.40.239.96:28055
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe23 Sep 2026, 16:05 UTC
Hostname–
First seen23 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 162 on average35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average51 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average38 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6 / 200
CSL Scenery Budget Testgroups of 8+ · 85 on average0 / 500

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on LOCAL TEST SERVER?

Too few wipes of LOCAL TEST SERVER are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 34 days 8 hours ago.

About the server

What does the record show for the uptime and current status of LOCAL TEST SERVER?

LOCAL TEST SERVER is offline at the time of this release; it was last seen 34 days 8 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 23 September 2026.

What location has been recorded for LOCAL TEST SERVER?

No region is published by LOCAL TEST SERVER. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 84.40.239.96:28055 it is addressed.

What version of Rust has been recorded on LOCAL TEST SERVER?

The version in use on LOCAL TEST SERVER is Rust network protocol 2633 and build 165367 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on LOCAL TEST SERVER?

LOCAL TEST SERVER is offline at present; its last recording was 34 days 8 hours ago.

What position does LOCAL TEST SERVER hold in the server rankings?

The rank for LOCAL TEST SERVER is #13,933 on seven-day player hours, in the top 64% of ranked servers.

Lists and tags

Where does LOCAL TEST SERVER appear among the Rust Census lists and filters?

The Rust Census lists that LOCAL TEST SERVER fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on LOCAL TEST SERVER carry?

Read by the game's server browser, LOCAL TEST SERVER publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165367 (Build): Game build: 165367; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for LOCAL TEST SERVER?

The game generates the procedural map on LOCAL TEST SERVER.

On LOCAL TEST SERVER, what rules and settings are in force?

No gather rate is recorded for LOCAL TEST SERVER in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join LOCAL TEST SERVER?

Enter client.connect 84.40.239.96:28055 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs165367,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165367Build Game build: 165367.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.