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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 80,135 players on 11,826 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Local Studio

84.32.215.94:28015 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (14:20 UTC)
Source
Live server queries
Server address
84.32.215.94:28015
First recorded
17 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

1

peak 1

Rank

#8,513

top 38%

Last wipe

15h ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 2 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #8,513 of all ranked servers, the top 38%, on player hours over the last seven days.
  • Its current map went up 15h ago.

2. Players

Figure 1: Players on Local Studio

Players now and over time, UTC

AveragePeak
00.250.50.75111:0013:0023:0000:0010:0013:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

5.2 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

50%

else halves by day 5

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 25 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 22:59 UTC15h ago – – running 1
Sun 25 Oct, 22:14 UTC3d ago 1 held half 3 days 0
Sun 18 Oct, 14:05 UTC11d ago 1 halved by day 5 7.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Local Studio

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local Studio

What the server publishes and what was recorded

Address84.32.215.94:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe28 Oct 2026, 23:06 UTC
Hostname–
First seen17 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average189 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average72 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average77 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average39 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average253 / 700

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Local Studio?

Local Studio wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 15 hours ago.

On Local Studio, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. In the other cases, half the peak was lost by day 5.

About the server

How reliable is Local Studio, and is it online now?

At the latest check, Local Studio was online. Of the 168 hours in the last 7 full days, it was up 8 of them, or 5%. It was first seen by Rust Census on 17 October 2026.

What location has been recorded for Local Studio?

A region is not published by Local Studio. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 84.32.215.94:28015 is its address.

On which Rust version does Local Studio operate?

Rust network protocol 2635 and build 167781 on Windows is the version Local Studio runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for Local Studio?

The present count is 0 players on Local Studio, out of 2 slots. Averaged over seven days: 1 players, with a peak of 1. Over the past 48 hours the highest average fell at 14:00 UTC: 1 players.

In the rankings of Rust servers, where is Local Studio placed?

The rank for Local Studio is #8,513 on seven-day player hours, in the top 38% of ranked servers.

Tags, lists

Where does Local Studio appear among the Rust Census lists and filters?

The Rust Census lists that Local Studio fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on Local Studio carry?

These are the tags Local Studio publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for Local Studio?

A procedural map runs on Local Studio, generated by the game.

On Local Studio, what rules and settings are in force?

No gather rate is given in the name of Local Studio. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server does not run VAC, Valve's anti-cheat.

Join details

How can you connect to Local Studio?

Enter client.connect 84.32.215.94:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp2Max players The server holds 2 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs167781Build Build 167781 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.