Statistical profileOffline
Creative / Build
84.25.206.28:28015 checked 18d ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,180
top 64%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- It ranks #14,180 of all ranked servers, the top 64%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on Creative / Build
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Creative / Build
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Creative / Build
What the server publishes and what was recorded
| Address | 84.25.206.28:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 13:08 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 5 / 101 |
| Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 0 / 25 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 115 on average | 132 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 208 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 53 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 20 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Creative / Build?
The rhythm of Creative / Build's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 19 days 11 hours have passed since this world was made.
About the server
How reliable is Creative / Build, and is it online now?
Creative / Build is offline at the time of this release; it was last seen 18 days 15 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 9 October 2026.
Which location does Creative / Build run from?
A region is not published by Creative / Build. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 84.25.206.28:28015 it is addressed.
Which Rust version is Creative / Build running?
Rust network protocol 2634 and build 167398 on Windows is the version Creative / Build runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Creative / Build carry?
At this release Creative / Build is offline, having last been seen 18 days 15 hours ago.
How does Creative / Build compare with other servers in the rankings?
The rank for Creative / Build is #14,180 on seven-day player hours, in the top 64% of ranked servers.
Tag details
Where does Creative / Build appear among the Rust Census lists and filters?
The Rust Census lists that Creative / Build fits are: Rust build servers: listed, Community servers and Rust creative servers: live figures. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Creative / Build: what do they indicate?
Read by the game's server browser, Creative / Build publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Game build: 167398; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for Creative / Build?
The game generates the procedural map on Creative / Build.
What settings and rules have been listed for Creative / Build?
The name of Creative / Build carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join Creative / Build?
Enter client.connect 84.25.206.28:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,gmvanilla,cs167398,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167398 | Build Game build: 167398. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.