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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 45,053 players on 11,631 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Creative / Build

84.232.193.75:28015 checked 19d ago

Release date
Next release
In five minutes (16:15 UTC)
Source
Live server queries
Server address
84.232.193.75:28015
First recorded
8 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,836

top 72%

Last wipe

19d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,836 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 19d ago.

2. Players

Figure 1: Players on Creative / Build

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Creative / Build

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Creative / Build

What the server publishes and what was recorded

Address84.232.193.75:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 08:47 UTC
Hostname–
First seen8 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
【南瓜】Build-TestEA · groups of 8+ · 10 on average14 / 101
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average2 / 25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average52 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average44 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average99 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average75 / 100

10. Quick answers

From the figures on this page.

Wipe records

When does Creative / Build wipe, and how often?

With too few wipes of Creative / Build on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 19 days 23 hours have passed since this world was made.

About the server

What does the record show for the uptime and current status of Creative / Build?

The latest count records Creative / Build as offline, last seen 19 days 16 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 8 October 2026.

In which location is Creative / Build based?

A region is not published by Creative / Build. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 84.232.193.75:28015 is its address.

What version of Rust has been recorded on Creative / Build?

This release lists Creative / Build on Rust network protocol 2634 and build 167058, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Creative / Build?

Creative / Build is offline at present; its last recording was 19 days 16 hours ago.

In the rankings of Rust servers, where is Creative / Build placed?

For seven-day player hours, Creative / Build is ranked #15,836, placing it in the top 72% of all ranked servers.

Tag details

Where does Creative / Build appear among the Rust Census lists and filters?

Included in these Rust Census lists is Creative / Build: Rust build servers: listed, Community servers and Rust creative servers: live figures. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Creative / Build?

Read by the game's server browser, Creative / Build publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for Creative / Build?

The game generates the procedural map on Creative / Build.

What settings and rules have been listed for Creative / Build?

No gather rate is given in the name of Creative / Build. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join Creative / Build?

You can open the console in Rust with F1 and enter client.connect 84.232.193.75:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmvanilla,cs167058,ts8

Game

gmvanillaGame mode The mode is vanilla survival.
mp1Max players 1 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167058Build Game build: 167058.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.