Statistical profileOnline
a
84.192.29.199:28014 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#7,309
top 33%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #7,309 of all ranked servers, the top 33%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on a
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.1 days
between real wipes
On rhythm
25%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 01:11 UTC4d ago | 1 | – | running | 0 |
| Fri 9 Oct, 14:00 UTC19d ago | 1 | halved by day 6 | 14.5 days | 0 |
| Thu 8 Oct, 22:39 UTC20d ago | 1 | – | 0.6 days | 0 |
| Wed 30 Sep, 14:27 UTC28d ago | 1 | halved by day 2 | 8.3 days | 0 |
| Tue 29 Sep, 18:26 UTC29d ago | 1 | – | 0.8 days | 0 |
| Fri 25 Sep, 16:56 UTC33d ago | 1 | halved by day 1 | 4.1 days | 0 |
| Thu 24 Sep, 15:08 UTC34d ago | 1 | – | 1.1 days | 1 |
| Wed 23 Sep, 23:01 UTC35d ago | 1 | – | 0.7 days | 1 |
| Tue 22 Sep, 19:37 UTC36d ago | 1 | – | 1.1 days | 1 |
| Mon 21 Sep, 17:03 UTC37d ago | 1 | – | 1.1 days | 0 |
| Sat 19 Sep, 04:17 UTC39d ago | 1 | held half | 2.5 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of a
Table 2: The world
As the server publishes it
| Map | FunServer.gg |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of a
What the server publishes and what was recorded
| Address | 84.192.29.199:28014 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 100 max |
| Wipe schedule | – |
| Last wipe | 24 Oct 2026, 01:11 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 51 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 39 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 52 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 9 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on a?
No next wipe can be predicted for a, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 4 days 22 hours have passed since this world was made.
How is wipe day run on a?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 2 in those cases where it did not hold.
Server record
Is a up, and how well has it held up?
This release records a as online. A total of 128 of 168 hours were up over 7 full days, which is 76% of the time. It was first seen by Rust Census on 13 September 2026.
Which location does a run from?
No region is given by a. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 84.192.29.199:28014 it is addressed.
What version of Rust has been recorded on a?
Rust network protocol 2635 and build 168909 on Windows is the version a runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does a carry?
The present count is 0 players on a, out of 100 slots. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 1 players.
What position does a hold in the server rankings?
The rank for a is #7,309 on seven-day player hours, in the top 33% of ranked servers.
Tag details
On Rust Census, which lists and filters carry a?
Included in these Rust Census lists is a: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on a?
These are the tags a publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts100 (Group limit): The limit is 100 players per team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What settings and rules have been listed for a?
The name of a carries no gather rate. No group exceeds 100 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join a?
You can open the console in Rust with F1 and enter client.connect 84.192.29.199:28014; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players Slots: 100. |
ts100 | Group limit The limit is 100 players per team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.