Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,688 players on 11,669 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Operational Control Center

84.174.76.43:28025 checked 3d ago

moddedoxide
Release date
Next release
In five minutes (18:05 UTC)
Source
Live server queries
Server address
84.174.76.43:28025
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 3

33% full

7-day average

0

peak 1

Rank

#9,485

top 43%

Last wipe

4d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 33% of its 3 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #9,485 of all ranked servers, the top 43%, on player hours over the last seven days.
  • Its current map went up 4d ago.

2. Players

Figure 1: Players on Operational Control Center

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:00 UTC4d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Operational Control Center

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Operational Control Center

What the server publishes and what was recorded

Address84.174.76.43:28025
Region–
Max players3
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 11:57 UTC
Hostname–
First seen23 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average111 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average45 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Operational Control Center?

The rhythm of Operational Control Center's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 4 days 21 hours ago.

How is wipe day run on Operational Control Center?

Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of Operational Control Center?

Last seen 3 days 15 hours ago, Operational Control Center is offline in this release. 6 of 96 hours on across the last 4 full days gives an uptime of 6%. It was first seen by Rust Census on 23 October 2026.

What location has been recorded for Operational Control Center?

A region is not published by Operational Control Center. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 84.174.76.43:28025 it is addressed.

On which Rust version does Operational Control Center operate?

This release lists Operational Control Center on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for Operational Control Center?

The last count for Operational Control Center was 3 days 15 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 1.

What position does Operational Control Center hold in the server rankings?

For seven-day player hours, Operational Control Center is ranked #9,485, placing it in the top 43% of all ranked servers.

Lists and tags

Where does Operational Control Center appear among the Rust Census lists and filters?

The Rust Census lists that Operational Control Center fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Operational Control Center carry?

Read by the game's server browser, Operational Control Center publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): Slots: 3; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

How is Operational Control Center configured, and what rules does it keep?

No gather rate is given in the name of Operational Control Center. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join Operational Control Center?

Enter client.connect 84.174.76.43:28025 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp3,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp3Max players Slots: 3.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.