Statistical profileOffline
Private Squad Server [One Grid]
84.160.183.25:28015 checked 1d ago
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1. Main points
Players now
1/ 16
6% full
7-day average
1
peak 1
Rank
#11,199
top 51%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 6% of its 16 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #11,199 of all ranked servers, the top 51%, on player hours over the last seven days.
- Its current map went up 1d ago.
2. Players
Figure 1: Players on Private Squad Server [One Grid]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:09 UTC1d ago | – | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Private Squad Server [One Grid]
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Private Squad Server [One Grid]
What the server publishes and what was recorded
| Address | 84.160.183.25:28015 |
|---|---|
| Region | – |
| Max players | 16 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 00:09 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Private Squad Server [One Grid]?
The rhythm of Private Squad Server [One Grid]'s wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 44 hours have passed since this world was made.
Server details
Is Private Squad Server [One Grid] up, and how well has it held up?
The latest count records Private Squad Server [One Grid] as offline, last seen 42 hours ago. The figures for the last full day, 1 in all, show it up 8% of the time, 2 of 24 hours. First recorded by Rust Census on 26 October 2026.
In which location is Private Squad Server [One Grid] based?
No region is given by Private Squad Server [One Grid]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 84.160.183.25:28015 is its address.
Which Rust version is Private Squad Server [One Grid] running?
Rust network protocol 2635 and build 168909 on Windows is the version Private Squad Server [One Grid] runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on Private Squad Server [One Grid]?
Private Squad Server [One Grid] is offline at present; its last recording was 42 hours ago. Averaged over seven days: 1 players, with a peak of 1. The busiest hour in the last 48 hours was 01:00 UTC, with an average of 1 players.
What position does Private Squad Server [One Grid] hold in the server rankings?
The rank for Private Squad Server [One Grid] is #11,199 on seven-day player hours, in the top 51% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Private Squad Server [One Grid]?
Included in these Rust Census lists is Private Squad Server [One Grid]: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by each tag shown on Private Squad Server [One Grid]?
Read by the game's server browser, Private Squad Server [One Grid] publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp16 (Max players): 16 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What settings and rules have been listed for Private Squad Server [One Grid]?
No gather rate is recorded for Private Squad Server [One Grid] in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to Private Squad Server [One Grid]?
Enter client.connect 84.160.183.25:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp16 | Max players 16 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.