Statistical profileOffline
DropLaunch test server
84.107.123.191:28015 checked 3d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#14,311
top 64%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,311 of all ranked servers, the top 64%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on DropLaunch test server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1 days
between real wipes
On rhythm
25%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 13:26 UTC3d ago | 0 | – | running | 0 |
| Sun 25 Oct, 18:29 UTC4d ago | 1 | – | 0.8 days | 0 |
| Mon 19 Oct, 01:35 UTC10d ago | 0 | – | 6.7 days | 1 |
| Sat 17 Oct, 17:45 UTC12d ago | 1 | – | 1.3 days | 0 |
| Mon 12 Oct, 22:29 UTC17d ago | 0 | – | 4.8 days | 0 |
| Sun 11 Oct, 18:37 UTC18d ago | 0 | – | 1.2 days | 0 |
| Sat 10 Oct, 21:44 UTC19d ago | 1 | – | 0.9 days | 0 |
| Sat 10 Oct, 00:07 UTC19d ago | 1 | – | 0.9 days | 0 |
| Fri 9 Oct, 17:54 UTC20d ago | 1 | – | 0.3 days | 0 |
| Fri 9 Oct, 11:18 UTC20d ago | 1 | – | 0.3 days | 0 |
| Wed 7 Oct, 23:38 UTC21d ago | 1 | – | 1.5 days | 0 |
| Wed 7 Oct, 16:15 UTC22d ago | 1 | – | 0.3 days | 0 |
| Wed 7 Oct, 01:36 UTC22d ago | 1 | – | 0.6 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of DropLaunch test server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of DropLaunch test server
What the server publishes and what was recorded
| Address | 84.107.123.191:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 23:38 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 35 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 58 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 21 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 60 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 254 / 310 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for DropLaunch test server: what is it?
Wipes on DropLaunch test server fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 3 days 23 hours.
How is wipe day run on DropLaunch test server?
An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
How reliable is DropLaunch test server, and is it online now?
Last seen 3 days 6 hours ago, DropLaunch test server is offline in this release. 5 of 168 hours on across the last 7 full days gives an uptime of 3%. First recorded by Rust Census on 14 September 2026.
In which location is DropLaunch test server based?
No region is published by DropLaunch test server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 84.107.123.191:28015 is its address.
Which Rust version is DropLaunch test server running?
Rust network protocol 2635 and build 168909 on Windows is the version DropLaunch test server runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on DropLaunch test server?
The last count for DropLaunch test server was 3 days 6 hours ago; it is offline at present. Averaged over seven days: 0 players, with a peak of 1.
How does DropLaunch test server compare with other servers in the rankings?
For seven-day player hours, DropLaunch test server is ranked #14,311, placing it in the top 64% of all ranked servers.
Tags, lists
Where does DropLaunch test server appear among the Rust Census lists and filters?
The Rust Census lists that DropLaunch test server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
The tags on DropLaunch test server: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed are the tags DropLaunch test server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for DropLaunch test server?
The game generates the procedural map on DropLaunch test server.
What settings and rules have been listed for DropLaunch test server?
The name of DropLaunch test server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join DropLaunch test server?
You can open the console in Rust with F1 and enter client.connect 84.107.123.191:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.