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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 78,222 players on 11,801 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Creative / Build 2

83.71.106.193:28045 checked 16d ago

Release date
Next release
In five minutes (20:50 UTC)
Source
Live server queries
Server address
83.71.106.193:28045
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#14,755

top 67%

Last wipe

18d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #14,755 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 18d ago.

2. Players

Figure 1: Players on Creative / Build 2

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct15 Oct17 Oct19 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Creative / Build 2

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Creative / Build 2

What the server publishes and what was recorded

Address83.71.106.193:28045
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 02:51 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
【南瓜】Build-TestEA · groups of 8+ · 10 on average6 / 101
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average10 / 25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average252 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average130 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average32 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average37 / 100

10. Quick answers

From the figures on this page.

Wipe details

When does Creative / Build 2 wipe, and how often?

The rhythm of Creative / Build 2's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 18 days 17 hours have passed since this world was made.

Server record

What does the record show for the uptime and current status of Creative / Build 2?

Creative / Build 2 is offline at the time of this release; it was last seen 16 days ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 10 October 2026.

In which location is Creative / Build 2 based?

A region is not published by Creative / Build 2. Rust Census does not look up where the machine stands; it shows where a server says it is. At 83.71.106.193:28045 it is addressed.

Which Rust version is Creative / Build 2 running?

This release lists Creative / Build 2 on Rust network protocol 2634 and build 167584, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on Creative / Build 2?

Creative / Build 2 is offline at present; its last recording was 16 days ago.

In the rankings of Rust servers, where is Creative / Build 2 placed?

For seven-day player hours, Creative / Build 2 is ranked #14,755, placing it in the top 67% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Creative / Build 2?

The Rust Census lists that Creative / Build 2 fits are: Rust build servers: listed, Community servers and Rust creative servers: live figures. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Creative / Build 2?

gmvanilla (Game mode): Survival play in the vanilla format; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167584 (Build): The server runs game build 167584; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code are the tags Creative / Build 2 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

How is Creative / Build 2 configured, and what rules does it keep?

The name of Creative / Build 2 carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Creative / Build 2?

Enter client.connect 83.71.106.193:28045 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmvanilla,cs167584,ts8

Game

gmvanillaGame mode Survival play in the vanilla format.
mp1Max players Slots: 1.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167584Build The server runs game build 167584.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.