Statistical profileOffline
[ESP][PVE] TEST - PACIFIC WORLD
83.61.175.53:28015 checked 44d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#12,909
no region published
Last wipe
44d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #12,909 of all ranked servers, on player hours over the last seven days.
- Its current map went up 44d ago.
2. Players
Figure 1: Players on [ESP][PVE] TEST - PACIFIC WORLD
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 10:10 UTC44d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [ESP][PVE] TEST - PACIFIC WORLD
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [ESP][PVE] TEST - PACIFIC WORLD
What the server publishes and what was recorded
| Address | 83.61.175.53:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 16 max |
| Wipe schedule | – |
| Last wipe | 14 Sep 2026, 10:10 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 141 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 154 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 119 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 35 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 35 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for [ESP][PVE] TEST - PACIFIC WORLD: what is it?
Too few wipes of [ESP][PVE] TEST - PACIFIC WORLD are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 44 days 10 hours ago.
What should you expect on wipe day at [ESP][PVE] TEST - PACIFIC WORLD?
An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
About the server
Is [ESP][PVE] TEST - PACIFIC WORLD up, and how well has it held up?
Last seen 44 days 9 hours ago, [ESP][PVE] TEST - PACIFIC WORLD is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for [ESP][PVE] TEST - PACIFIC WORLD?
No region is published by [ESP][PVE] TEST - PACIFIC WORLD. Rust Census does not look up where the machine stands; it shows where a server says it is. 83.61.175.53:28015 is its address.
What version of Rust has been recorded on [ESP][PVE] TEST - PACIFIC WORLD?
This release lists [ESP][PVE] TEST - PACIFIC WORLD on Rust network protocol 2633 and build 163794, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on [ESP][PVE] TEST - PACIFIC WORLD?
At this release [ESP][PVE] TEST - PACIFIC WORLD is offline, having last been seen 44 days 9 hours ago.
What position does [ESP][PVE] TEST - PACIFIC WORLD hold in the server rankings?
The rank for [ESP][PVE] TEST - PACIFIC WORLD is #12,909 on seven-day player hours, in the top – of ranked servers.
Tags, lists
Where does [ESP][PVE] TEST - PACIFIC WORLD appear among the Rust Census lists and filters?
The Rust Census lists that [ESP][PVE] TEST - PACIFIC WORLD fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on [ESP][PVE] TEST - PACIFIC WORLD carry?
These are the tags [ESP][PVE] TEST - PACIFIC WORLD publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts16 (Group limit): The limit is 16 players per team; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
On [ESP][PVE] TEST - PACIFIC WORLD, what rules and settings are in force?
No gather rate is given in the name of [ESP][PVE] TEST - PACIFIC WORLD. 16 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to [ESP][PVE] TEST - PACIFIC WORLD?
Enter client.connect 83.61.175.53:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs163794,ts16,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts16 | Group limit The limit is 16 players per team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163794 | Build Game build: 163794. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.