Statistical profileOffline
[ESP][PVE] TEST - PACIFIC WORLD
83.61.171.234:28015 checked 38d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,465
no region published
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,465 of all ranked servers, on player hours over the last seven days.
- Its current map went up 38d ago.
2. Players
Figure 1: Players on [ESP][PVE] TEST - PACIFIC WORLD
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [ESP][PVE] TEST - PACIFIC WORLD
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [ESP][PVE] TEST - PACIFIC WORLD
What the server publishes and what was recorded
| Address | 83.61.171.234:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 16 max |
| Wipe schedule | – |
| Last wipe | 20 Sep 2026, 16:20 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 159 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 71 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 15 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does [ESP][PVE] TEST - PACIFIC WORLD wipe, and how often?
With too few wipes of [ESP][PVE] TEST - PACIFIC WORLD on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 38 days 20 hours ago.
About the server
What does the record show for the uptime and current status of [ESP][PVE] TEST - PACIFIC WORLD?
[ESP][PVE] TEST - PACIFIC WORLD is offline at the time of this release; it was last seen 38 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 20 September 2026.
Which location does [ESP][PVE] TEST - PACIFIC WORLD run from?
A region is not published by [ESP][PVE] TEST - PACIFIC WORLD. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 83.61.171.234:28015 is its address.
On which Rust version does [ESP][PVE] TEST - PACIFIC WORLD operate?
This release lists [ESP][PVE] TEST - PACIFIC WORLD on Rust network protocol 2633 and build 164530, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for [ESP][PVE] TEST - PACIFIC WORLD?
At this release [ESP][PVE] TEST - PACIFIC WORLD is offline, having last been seen 38 days 14 hours ago.
In the rankings of Rust servers, where is [ESP][PVE] TEST - PACIFIC WORLD placed?
The rank for [ESP][PVE] TEST - PACIFIC WORLD is #15,465 on seven-day player hours, in the top – of ranked servers.
Tag details
Where does [ESP][PVE] TEST - PACIFIC WORLD appear among the Rust Census lists and filters?
Included in these Rust Census lists is [ESP][PVE] TEST - PACIFIC WORLD: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on [ESP][PVE] TEST - PACIFIC WORLD carry?
Read by the game's server browser, [ESP][PVE] TEST - PACIFIC WORLD publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts16 (Group limit): The limit is 16 players per team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): Game build: 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What settings and rules have been listed for [ESP][PVE] TEST - PACIFIC WORLD?
No gather rate is given in the name of [ESP][PVE] TEST - PACIFIC WORLD. 16 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to [ESP][PVE] TEST - PACIFIC WORLD?
Enter client.connect 83.61.171.234:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts16,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts16 | Group limit The limit is 16 players per team. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs164530 | Build Game build: 164530. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.