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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 92,510 players on 11,847 servers
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Statistical profileOffline

Oxide Self-Built Test

83.228.144.254:28015 checked 43d ago

moddedoxide
Release date
Next release
In five minutes (03:49 UTC)
Source
Live server queries
Server address
83.228.144.254:28015
First recorded
16 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#15,468

no region published

Last wipe

43d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #15,468 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 43d ago.

2. Players

Figure 1: Players on Oxide Self-Built Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Oxide Self-Built Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Oxide Self-Built Test

What the server publishes and what was recorded

Address83.228.144.254:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe16 Sep 2026, 03:34 UTC
Hostname–
First seen16 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average180 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average84 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average349 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average238 / 700

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Oxide Self-Built Test?

Too few wipes of Oxide Self-Built Test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 43 days 11 hours have passed since this world was made.

Server record

What does the record show for the uptime and current status of Oxide Self-Built Test?

Last seen 43 days 11 hours ago, Oxide Self-Built Test is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 16 September 2026.

What location has been recorded for Oxide Self-Built Test?

A region is not published by Oxide Self-Built Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 83.228.144.254:28015 it is addressed.

On which Rust version does Oxide Self-Built Test operate?

The version in use on Oxide Self-Built Test is Rust network protocol 2633 and build 163794 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for Oxide Self-Built Test?

At this release Oxide Self-Built Test is offline, having last been seen 43 days 11 hours ago.

In the rankings of Rust servers, where is Oxide Self-Built Test placed?

The rank for Oxide Self-Built Test is #15,468 on seven-day player hours, in the top – of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Oxide Self-Built Test?

Included in these Rust Census lists is Oxide Self-Built Test: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Oxide Self-Built Test?

These are the tags Oxide Self-Built Test publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for Oxide Self-Built Test?

Oxide Self-Built Test runs a procedural map, which the game generates.

What settings and rules have been listed for Oxide Self-Built Test?

No gather rate is given in the name of Oxide Self-Built Test. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join Oxide Self-Built Test?

Enter client.connect 83.228.144.254:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp2Max players Slots: 2.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build Game build: 163794.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.