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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 64,938 players on 11,790 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build

SA 83.223.173.30:28015 checked 22d ago

moddedcarbon
Release date
Next release
In five minutes (22:50 UTC)
Source
Live server queries
Server address
83.223.173.30:28015
First recorded
18 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,939

top 71% · #208 in SA

Last wipe

25d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,939 of all ranked servers, the top 71%, and #208 in SA, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep4 Oct8 Oct12 Oct

Top 71% of all ranked servers, top 90% in SA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

7 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

50%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 3 OctTue 22 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:02 UTC25d ago 3 – running 0
Tue 22 Sep, 10:04 UTC36d ago 3 held half 11 days 0
Sat 19 Sep, 08:26 UTC39d ago 1 halved by day 1 3.1 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build

2500 · seed 1

Map of [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build

Table 2: The world

As the server publishes it

MapCustom Map
Size2500
Seed1

8. Server characteristics

Table 3: Characteristics of [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build

What the server publishes and what was recorded

Address83.223.173.30:28015
RegionSA
Max players50
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 09:02 UTC
Hostname–
First seen18 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
LTG — Aim Training | 1v1 · Arena · BedWars · Helli ·BR/LASA · groups of 8+ · 2 on average7 / 200
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 712 on average995 / 1500
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 216 on average195 / 400
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 82 on average112 / 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 66 on average65 / 250
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 36 on average48 / 400

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build: what is it?

[EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 25 days 13 hours have passed since this world was made.

On [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build, what happens on wipe day?

The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 8 hours after it began. Half that peak was held until the next wipe in 50% of its recent wipes. If not, it dropped below half by day 1.

Server record

How reliable is [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build, and is it online now?

Last seen 22 days 23 hours ago, [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 18 September 2026.

In which location is [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build based?

Its SA tag is how [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build lists itself in South America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 83.223.173.30:28015 is its address.

On which Rust version does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build operate?

The version in use on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build is Rust network protocol 2634 and build 166652 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build carry?

[EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build is offline at present; its last recording was 22 days 23 hours ago.

How does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build compare with other servers in the rankings?

On player hours over the last seven days [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build stands at #15,939, #208 in South America, in the top 71% of ranked servers.

Tag details

Where does [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build appear among the Rust Census lists and filters?

These Rust Census lists include [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build: Modded Rust servers, counted, Aim training servers, counted and Rust build servers: listed. It appears under these filters on the server list: Region: South America; Type: Modded; Server tag: Minigames ^e, Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build: what do they indicate?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed; SA (South America): In the server browser it appears under South America are the tags [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

Size 2,500 and seed 1: that is the procedural map on [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.

How is [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build configured, and what rules does it keep?

No gather rate is recorded for [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build in its name. The default applies: groups are capped at 8 players. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join [EU] [SA] - ZRS Siege | Raid Simulator / AimTrain / Build?

Enter client.connect 83.223.173.30:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,^z,^y,^e,SA,gmvanilla,cs166652,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs166652Build Build 166652 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Gameplay

^eMinigames This server hosts minigames such as arenas, Bedwars and parkour.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Carbon, a plugin framework, is installed.

Region

SASouth America In the server browser it appears under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.