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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,760 players on 11,689 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local stability test (flat)

83.190.130.89:28015 checked 12d ago

moddedoxide
Release date
Next release
In five minutes (17:05 UTC)
Source
Live server queries
Server address
83.190.130.89:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 4

25% full

7-day average

0

peak –

Rank

#12,863

top 60%

Last wipe

62d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 25% of its 4 slots.
  • It ranks #12,863 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 62d ago.

2. Players

Figure 1: Players on Local stability test (flat)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local stability test (flat)

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local stability test (flat)

What the server publishes and what was recorded

Address83.190.130.89:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe27 Aug 2026, 10:28 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average169 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average180 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average142 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average54 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Local stability test (flat): what is it?

With too few wipes of Local stability test (flat) on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 62 days.

Server record

What does the record show for the uptime and current status of Local stability test (flat)?

Local stability test (flat) is offline at the time of this release; it was last seen 12 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 17 September 2026.

What location has been recorded for Local stability test (flat)?

No region is published by Local stability test (flat). No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 83.190.130.89:28015 is its address.

Which Rust version is Local stability test (flat) running?

Rust network protocol 2632 and build 161125 on Windows is the version Local stability test (flat) runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for Local stability test (flat)?

At this release Local stability test (flat) is offline, having last been seen 12 days 18 hours ago.

How does Local stability test (flat) compare with other servers in the rankings?

For seven-day player hours, Local stability test (flat) is ranked #12,863, placing it in the top 60% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Local stability test (flat)?

Included in these Rust Census lists is Local stability test (flat): Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Local stability test (flat)?

Read by the game's server browser, Local stability test (flat) publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team, which is the game's default limit; v2632 (Protocol): To connect, your game version must match protocol 2632; cs161125 (Build): Build 161125 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

How is Local stability test (flat) configured, and what rules does it keep?

No gather rate is recorded for Local stability test (flat) in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is inactive: VAC, Valve's system, is off.

How to join

What steps are needed to join Local stability test (flat)?

Enter client.connect 83.190.130.89:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp4Max players Slots: 4.
ts8Group limit 8 per team, which is the game's default limit.
v2632Protocol To connect, your game version must match protocol 2632.
cs161125Build Build 161125 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.