Statistical profileOnline
CrypticRedHats Public Branch Development Server
83.151.204.153:28015 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 500
0% full
7-day average
0
peak 2
Rank
#7,176
top 32%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #7,176 of all ranked servers, the top 32%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on CrypticRedHats Public Branch Development Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 06:59 UTC24d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of CrypticRedHats Public Branch Development Server
What the server publishes and what was recorded
| Address | 83.151.204.153:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 06:59 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
This server runs the latest public Rust branch and is dedicated to developing and testing systems under the NexCore brand — including PatchPost, AntiCheat, OfflineRaidLimiter, and more. Expect frequent updates, experimental features, and ongoing development. ⚠️ Whitelist Only Access is restricted. To request access, please contact us via Discord: discord.crypticredhat.com
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 61 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 61 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 51 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 16 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9 / 1000 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does CrypticRedHats Public Branch Development Server wipe, and how often?
The rhythm of CrypticRedHats Public Branch Development Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 24 days 16 hours ago.
What should you expect on wipe day at CrypticRedHats Public Branch Development Server?
An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
How reliable is CrypticRedHats Public Branch Development Server, and is it online now?
At the latest check, CrypticRedHats Public Branch Development Server was online. By its own reported uptime, it restarted about 33 hours ago. 80 of 168 hours on across the last 7 full days gives an uptime of 48%. It was first seen by Rust Census on 13 September 2026.
What does the performance record of CrypticRedHats Public Branch Development Server show?
Over the last 48 hours, server fps averaged 44; the lowest reading was 40. Buildings, deployables and everything else in the world took the entity count to 85,768. Up to 2,870 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is CrypticRedHats Public Branch Development Server based?
No region is given by CrypticRedHats Public Branch Development Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 83.151.204.153:28015 is its address.
What version of Rust has been recorded on CrypticRedHats Public Branch Development Server?
Rust network protocol 2635 and build 168909 on Linux is the version CrypticRedHats Public Branch Development Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on CrypticRedHats Public Branch Development Server?
At counting time CrypticRedHats Public Branch Development Server recorded 0 players across 500 slots. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 14:00 UTC: 2 players.
What position does CrypticRedHats Public Branch Development Server hold in the server rankings?
For seven-day player hours, CrypticRedHats Public Branch Development Server is ranked #7,176, placing it in the top 32% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry CrypticRedHats Public Branch Development Server?
The Rust Census lists that CrypticRedHats Public Branch Development Server fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on CrypticRedHats Public Branch Development Server carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server are the tags CrypticRedHats Public Branch Development Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for CrypticRedHats Public Branch Development Server?
CrypticRedHats Public Branch Development Server runs a procedural map of size 4,000 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.
On CrypticRedHats Public Branch Development Server, what rules and settings are in force?
The name of CrypticRedHats Public Branch Development Server carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join CrypticRedHats Public Branch Development Server?
Enter client.connect 83.151.204.153:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. https://discord.com/invite/GevAn9jzCr is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players The server holds 500 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
