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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 68,833 players on 11,715 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Procedural Map

83.147.29.183:28025 checked 10m ago

moddedoxidepve
Release date
Next release
In five minutes (12:15 UTC)
Source
Live server queries
Server address
83.147.29.183:28025
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 1

Rank

#7,165

top 32%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #7,165 of all ranked servers, the top 32%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on Procedural Map

Players now and over time, UTC

AveragePeak
00.250.50.75113:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304013:0022:0007:0017:0002:0011:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

3

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:07 UTC26d ago 3 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Procedural Map

3700 · seed 657663029

Map of Procedural Map

Table 2: The world

As the server publishes it

MapProcedural Map
Size3700
Seed657663029
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Procedural Map

What the server publishes and what was recorded

Address83.147.29.183:28025
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 06:07 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

No Racist Chat Pls Next Wipe 05/11/2026 This Is A PVE Server Come And Build Enjoy Nite Zombies Dangerous Treasure (Hard) Every Hour

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average85 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average193 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average34 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average115 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 52 on average59 / 100
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 52 on average31 / 300

11. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Procedural Map?

Too few wipes of Procedural Map are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 26 days 6 hours.

How is wipe day run on Procedural Map?

Recent wipes drew an average peak of 3 players. 38 hours after the latest wipe, the crowd peaked.

Server record

What does the record show for the uptime and current status of Procedural Map?

This release records Procedural Map as online. The uptime it reports puts the last restart at about 32 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. First recorded by Rust Census on 13 September 2026.

Does Procedural Map hold a steady frame rate and connection?

Average server fps over the last 48 hours was 29, with a low of 5. Buildings, deployables and everything else in the world took the entity count to 80,134. Up to 2,416 MB of memory was used. Players feel low fps and a rising entity count as lag.

Which location does Procedural Map run from?

A region is not published by Procedural Map. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 83.147.29.183:28025 it is addressed.

What version of Rust has been recorded on Procedural Map?

Rust network protocol 2635 and build 166652 on Windows is the version Procedural Map runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for Procedural Map?

Procedural Map stands at 0 players from 100 slots in this release. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 17:00 UTC: 1 players.

How does Procedural Map compare with other servers in the rankings?

For seven-day player hours, Procedural Map is ranked #7,165, placing it in the top 32% of all ranked servers.

Tags, lists

Where does Procedural Map appear among the Rust Census lists and filters?

Included in these Rust Census lists is Procedural Map: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Procedural Map: what do they indicate?

Read by the game's server browser, Procedural Map publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Procedural Map?

The procedural map on Procedural Map is generated by the game, measures 3,700 and carries seed 657663029. The same size and seed produce the same map; RustMaps shows it from this page.

On Procedural Map, what rules and settings are in force?

No gather rate is recorded for Procedural Map in its name. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join Procedural Map?

You can open the console in Rust with F1 and enter client.connect 83.147.29.183:28025; or press Launch Rust and join on this page, and you are connected through Steam.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^p,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players Slots: 100.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.