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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 70,199 players on 11,764 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TEST SERVER

82.67.108.110:28025 checked 21d ago

moddedcarbon
Release date
Next release
In five minutes (21:35 UTC)
Source
Live server queries
Server address
82.67.108.110:28025
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 50

2% full

7-day average

0

peak –

Rank

#14,865

top 67%

Last wipe

25d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
  • It ranks #14,865 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on TEST SERVER

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

2.2 days

between real wipes

On rhythm

50%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 3

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 4 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:14 UTC25d ago 1 – running 0
Fri 2 Oct, 08:55 UTC27d ago 1 – 2.3 days 0
Thu 1 Oct, 18:25 UTC FW28d ago 1 – 0.6 days 1
Thu 24 Sep, 14:07 UTC35d ago 1 – 7.2 days 0
Tue 22 Sep, 11:10 UTC37d ago 1 – 2.1 days 0
Tue 15 Sep, 16:39 UTC44d ago 1 halved by day 3 6.8 days 0
Sun 13 Sep, 18:15 UTC46d ago 1 – 1.9 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TEST SERVER

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TEST SERVER

What the server publishes and what was recorded

Address82.67.108.110:28025
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 17:14 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average58 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average21 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average60 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average254 / 310

10. Quick answers

From the figures on this page.

Wipe details

When does TEST SERVER wipe, and how often?

TEST SERVER wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 25 days 6 hours ago.

What should you expect on wipe day at TEST SERVER?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 3.

Server record

Is TEST SERVER up, and how well has it held up?

Last seen 21 days 1 hours ago, TEST SERVER is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 13 September 2026.

Which location does TEST SERVER run from?

No region is published by TEST SERVER. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 82.67.108.110:28025 it is addressed.

What version of Rust has been recorded on TEST SERVER?

Rust network protocol 2634 and build 167231 on Linux is the version TEST SERVER runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for TEST SERVER?

The last count for TEST SERVER was 21 days 1 hours ago; it is offline at present.

What position does TEST SERVER hold in the server rankings?

For seven-day player hours, TEST SERVER is ranked #14,865, placing it in the top 67% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry TEST SERVER?

The Rust Census lists that TEST SERVER fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on TEST SERVER: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server are the tags TEST SERVER publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for TEST SERVER?

A procedural map runs on TEST SERVER, generated by the game.

What settings and rules have been listed for TEST SERVER?

No gather rate is given in the name of TEST SERVER. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join TEST SERVER?

Enter client.connect 82.67.108.110:28025 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players 50 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167231Build Game build: 167231.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.