Statistical profileOffline
GDSP TEAM | Serveur Communautaire FR PvE
82.66.95.115:16300 checked 25d ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,006
top 70%
Last wipe
27d ago
no schedule published
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #16,006 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on GDSP TEAM | Serveur Communautaire FR PvE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 15h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 15h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 40 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:07 UTC FW27d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of GDSP TEAM | Serveur Communautaire FR PvE
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of GDSP TEAM | Serveur Communautaire FR PvE
What the server publishes and what was recorded
| Address | 82.66.95.115:16300 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 19:07 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 250 on average | 283 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 241 on average | 99 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 104 on average | 147 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 35 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 55 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 7 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does GDSP TEAM | Serveur Communautaire FR PvE wipe, and how often?
The force wipe is the only wipe GDSP TEAM | Serveur Communautaire FR PvE takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 27 days 7 hours.
On GDSP TEAM | Serveur Communautaire FR PvE, what happens on wipe day?
An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 40 hours after it began.
Server details
What does the record show for the uptime and current status of GDSP TEAM | Serveur Communautaire FR PvE?
GDSP TEAM | Serveur Communautaire FR PvE is offline at the time of this release; it was last seen 25 days 15 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 25 September 2026.
In which location is GDSP TEAM | Serveur Communautaire FR PvE based?
No region is published by GDSP TEAM | Serveur Communautaire FR PvE. Rust Census does not look up where the machine stands; it shows where a server says it is. At 82.66.95.115:16300 it is addressed.
What version of Rust has been recorded on GDSP TEAM | Serveur Communautaire FR PvE?
The version in use on GDSP TEAM | Serveur Communautaire FR PvE is Rust network protocol 2634 and build 166494 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for GDSP TEAM | Serveur Communautaire FR PvE?
The last count for GDSP TEAM | Serveur Communautaire FR PvE was 25 days 15 hours ago; it is offline at present.
In the rankings of Rust servers, where is GDSP TEAM | Serveur Communautaire FR PvE placed?
For seven-day player hours, GDSP TEAM | Serveur Communautaire FR PvE is ranked #16,006, placing it in the top 70% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry GDSP TEAM | Serveur Communautaire FR PvE?
These Rust Census lists include GDSP TEAM | Serveur Communautaire FR PvE: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by each tag shown on GDSP TEAM | Serveur Communautaire FR PvE?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed are the tags GDSP TEAM | Serveur Communautaire FR PvE publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for GDSP TEAM | Serveur Communautaire FR PvE?
A procedural map runs on GDSP TEAM | Serveur Communautaire FR PvE, generated by the game.
What settings and rules have been listed for GDSP TEAM | Serveur Communautaire FR PvE?
No gather rate is given in the name of GDSP TEAM | Serveur Communautaire FR PvE. 8 players is the group limit, the game's default. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join GDSP TEAM | Serveur Communautaire FR PvE?
You can open the console in Rust with F1 and enter client.connect 82.66.95.115:16300; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166494,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166494 | Build Game build: 166494. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.