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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 35,972 players on 11,694 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

lab-server

82.43.227.248:28015 checked 7m ago

moddedoxide
Release date
Next release
In five minutes (03:00 UTC)
Source
Live server queries
Server address
82.43.227.248:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,358

top 69%

Last wipe

214d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • It ranks #15,358 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 214d ago.

2. Players

Figure 1: Players on lab-server

Players now and over time, UTC

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of lab-server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of lab-server

What the server publishes and what was recorded

Address82.43.227.248:28015
Region– · us4
Max players10
Group limit8, the default
Wipe schedule–
Last wipe28 Mar 2026, 13:10 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 154 on average15 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average31 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average14 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for lab-server: what is it?

With too few wipes of lab-server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 214 days 13 hours have passed since this world was made.

About the server

What does the record show for the uptime and current status of lab-server?

This release records lab-server as online. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.

In which location is lab-server based?

A region is not published by lab-server, and its region code is us4. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 82.43.227.248:28015 it is addressed.

On which Rust version does lab-server operate?

The version in use on lab-server is Rust network protocol 2622 and build 146875 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does lab-server carry?

lab-server stands at 0 players from 10 slots in this release. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is lab-server placed?

For seven-day player hours, lab-server is ranked #15,358, placing it in the top 69% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover lab-server?

The Rust Census lists that lab-server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on lab-server: what do they indicate?

gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2622 (Protocol): Protocol 2622 is required; a different version cannot join; cs146875 (Build): Build 146875 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rus4 (Region code): The region code recorded is us4; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags lab-server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for lab-server?

A procedural map runs on lab-server, generated by the game.

How is lab-server configured, and what rules does it keep?

The name of lab-server carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to lab-server?

Enter client.connect 82.43.227.248:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$rus4,v2622,gmvanilla,cs146875,ts8,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2622Protocol Protocol 2622 is required; a different version cannot join.
cs146875Build Build 146875 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$rus4Region code The region code recorded is us4.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.