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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,396 players on 11,597 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[EU] Dawgs - Build Server

EU 82.38.2.150:28015 checked 11m ago

moddedoxide
Release date
Next release
In five minutes (04:55 UTC)
Source
Live server queries
Server address
82.38.2.150:28015
First recorded
13 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 6

Rank

#5,637

top 25% · #1820 in EU

Last wipe

14d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 6.
  • It ranks #5,637 of all ranked servers, the top 25%, and #1820 in EU, on player hours over the last seven days.
  • Its current map went up 14d ago.

2. Players

Figure 1: Players on [EU] Dawgs - Build Server

Players now and over time, UTC

AveragePeak
00.511.5206:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040006:0015:0000:0009:0018:0003:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:26 UTC14d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [EU] Dawgs - Build Server

6000 · seed 1337

Map of [EU] Dawgs - Build Server

Table 2: The world

As the server publishes it

MapCustom Map
Size6000
Seed1337

8. Server characteristics

Table 3: Characteristics of [EU] Dawgs - Build Server

What the server publishes and what was recorded

Address82.38.2.150:28015
RegionEU
Max players50
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 13:11 UTC
Hostname–
First seen13 Oct 2026

9. About this server

In its own words: the description the server publishes, unedited.

Join and you get your own private build plot. Build whatever you want, for free. F: toggle fly R: remove what you are looking at (on your plot) /plot: teleport back to your plot

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 112 on average38 / 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average11 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average6 / 100
Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 21 on average14 / 150
ShockRust | Build ОбновлениеEU · no group limit · 8 on average4 / 50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average0 / 50

11. Quick answers

From the figures on this page.

Wipe records

When does [EU] Dawgs - Build Server wipe, and how often?

The rhythm of [EU] Dawgs - Build Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 14 days 15 hours have passed since this world was made.

How is wipe day run on [EU] Dawgs - Build Server?

An average of 2 players attended at peak across recent wipes. On the latest wipe, 2 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of [EU] Dawgs - Build Server?

[EU] Dawgs - Build Server is online at the time of this release. About 21 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 13 October 2026.

Does [EU] Dawgs - Build Server hold a steady frame rate and connection?

Average server fps over the last 48 hours was 240, with a low of 240. Buildings, deployables and everything else in the world took the entity count to 9,375. The peak memory use recorded was 1,966 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is [EU] Dawgs - Build Server based?

With its EU tag, [EU] Dawgs - Build Server lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 82.38.2.150:28015 is its address.

What version of Rust has been recorded on [EU] Dawgs - Build Server?

This release lists [EU] Dawgs - Build Server on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on [EU] Dawgs - Build Server?

[EU] Dawgs - Build Server stands at 0 players from 50 slots in this release. Averaged over seven days: 0 players, with a peak of 6. Over the past 48 hours the highest average fell at 19:00 UTC: 2 players.

What position does [EU] Dawgs - Build Server hold in the server rankings?

This release ranks [EU] Dawgs - Build Server at #5,637 for seven-day player hours, #1,820 in Europe, inside the top 25% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover [EU] Dawgs - Build Server?

The Rust Census lists that [EU] Dawgs - Build Server fits are: EU Rust servers: the regional count, Modded Rust servers, counted, Rust build servers: listed and Rust creative servers: live figures. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on [EU] Dawgs - Build Server carry?

These are the tags [EU] Dawgs - Build Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^c (Creative): In this sandbox mode there is no gathering; you build what you like; ^k (Build server): This is a builds server, for base practice and design; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on [EU] Dawgs - Build Server?

[EU] Dawgs - Build Server runs a procedural map of size 6,000 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.

How is [EU] Dawgs - Build Server configured, and what rules does it keep?

No gather rate is given in the name of [EU] Dawgs - Build Server. The group cap stands at 8 players, the default for the game. It runs build & creative, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join [EU] Dawgs - Build Server?

Enter client.connect 82.38.2.150:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^c,^k,EU,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Gameplay

^cCreative In this sandbox mode there is no gathering; you build what you like.
^kBuild server This is a builds server, for base practice and design.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Region

EUEurope In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.