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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 75,280 players on 11,830 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Creative / Build

82.230.154.50:28025 checked 29d ago

Release date
Next release
In five minutes (12:52 UTC)
Source
Live server queries
Server address
82.230.154.50:28025
First recorded
30 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#15,185

top 64%

Last wipe

29d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #15,185 of all ranked servers, the top 64%, on player hours over the last seven days.
  • Its current map went up 29d ago.

2. Players

Figure 1: Players on Creative / Build

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Creative / Build

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Creative / Build

What the server publishes and what was recorded

Address82.230.154.50:28025
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe30 Sep 2026, 12:18 UTC
Hostname–
First seen30 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
【南瓜】Build-TestEA · groups of 8+ · 10 on average22 / 101
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average3 / 25
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 115 on average294 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average57 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average76 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average12 / 100

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Creative / Build?

Too few wipes of Creative / Build are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 29 days 1 hours.

Server record

Is Creative / Build up, and how well has it held up?

Last seen 29 days 1 hours ago, Creative / Build is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 30 September 2026.

Which location does Creative / Build run from?

A region is not published by Creative / Build. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 82.230.154.50:28025 it is addressed.

On which Rust version does Creative / Build operate?

This release lists Creative / Build on Rust network protocol 2633 and build 165217, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for Creative / Build?

At this release Creative / Build is offline, having last been seen 29 days 1 hours ago.

What position does Creative / Build hold in the server rankings?

The rank for Creative / Build is #15,185 on seven-day player hours, in the top 64% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Creative / Build?

The Rust Census lists that Creative / Build fits are: Rust build servers: listed, Community servers and Rust creative servers: live figures. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Creative / Build: what do they indicate?

These are the tags Creative / Build publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for Creative / Build?

Creative / Build runs a procedural map, which the game generates.

What settings and rules have been listed for Creative / Build?

No gather rate is recorded for Creative / Build in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join Creative / Build?

Enter client.connect 82.230.154.50:28025 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp1Max players 1 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build Game build: 165217.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.