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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 52,148 players on 11,694 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

OT Events

82.215.64.19:28018 checked 13m ago

moddedoxide
Release date
Next release
In five minutes (01:50 UTC)
Source
Live server queries
Server address
82.215.64.19:28018
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak 72

Rank

#4,430

top 20%

Last wipe

6d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it.
  • Over the last seven days it averaged 0 players, with a peak of 72.
  • It ranks #4,430 of all ranked servers, the top 20%, on player hours over the last seven days.
  • Its current map went up 6d ago.

2. Players

Figure 1: Players on OT Events

Players now and over time, UTC

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304002:0011:0021:0006:0015:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep23 Oct27 Oct30 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

72

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 72, 22 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 20:44 UTC6d ago 72 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of OT Events

5000 · seed 1337

Map of OT Events

Table 2: The world

As the server publishes it

MapCustom Map
Size5000
Seed1337

8. Server characteristics

Table 3: Characteristics of OT Events

What the server publishes and what was recorded

Address82.215.64.19:28018
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 20:44 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average16 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average8 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average37 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average139 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on OT Events?

The rhythm of OT Events's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 6 days 5 hours ago.

What should you expect on wipe day at OT Events?

The average busiest point of its recent wipes drew 72 players. The peak of the latest wipe's crowd came 22 hours after it began.

Server details

What does the record show for the uptime and current status of OT Events?

This release records OT Events as online. The uptime it reports puts the last restart at about 5 days 10 hours ago. 147 of 168 hours on across the last 7 full days gives an uptime of 88%. First recorded by Rust Census on 13 September 2026.

Does OT Events hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 40 server fps and a minimum of 40. Buildings, deployables and everything else in the world took the entity count to 59. Memory use reached 2,290 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

In which location is OT Events based?

No region is given by OT Events. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 82.215.64.19:28018 is its address.

On which Rust version does OT Events operate?

This release lists OT Events on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does OT Events carry?

The figures for this release show 0 players on OT Events at present. This release records a seven-day average of 0 players and a peak of 72.

What position does OT Events hold in the server rankings?

For seven-day player hours, OT Events is ranked #4,430, placing it in the top 20% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover OT Events?

The Rust Census lists that OT Events fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on OT Events: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags OT Events publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for OT Events?

The procedural map on OT Events is generated by the game, measures 5,000 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.

What settings and rules have been listed for OT Events?

The name of OT Events carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join OT Events?

Enter client.connect 82.215.64.19:28018 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp0Max players 0 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.