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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Zark Rust Server | Custom & Active

82.205.49.236:28015 checked 1d ago

moddedcarbon
Release date
Next release
In five minutes (17:20 UTC)
Source
Live server queries
Server address
82.205.49.236:28015
First recorded
27 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,373

top 69%

Last wipe

1d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,373 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 1d ago.

2. Players

Figure 1: Players on Zark Rust Server | Custom & Active

Players now and over time, UTC

AveragePeakWipe
0123414:0015:0016:0017:00Wiped Tue 27 Oct, 14:26 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
010020030040014:0015:0016:0017:00Wiped Tue 27 Oct, 14:26 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Zark Rust Server | Custom & Active

3500 · seed 1337

Map of Zark Rust Server | Custom & Active

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1337
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Zark Rust Server | Custom & Active

What the server publishes and what was recorded

Address82.205.49.236:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 14:26 UTC
Hostname–
First seen27 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Zark Rust Server | Custom & Active: what is it?

The rhythm of Zark Rust Server | Custom & Active's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 28 hours.

Server details

How reliable is Zark Rust Server | Custom & Active, and is it online now?

The latest count records Zark Rust Server | Custom & Active as offline, last seen 26 hours ago. By its own reported uptime, it restarted about 1 hours ago. The first sighting of it by Rust Census was on 27 October 2026.

How well does Zark Rust Server | Custom & Active perform?

Over the last 48 hours, server fps averaged 183; the lowest reading was 148. The world carried up to 65,388 entities, including buildings, deployables and all else. Up to 1,897 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for Zark Rust Server | Custom & Active?

A region is not published by Zark Rust Server | Custom & Active. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 82.205.49.236:28015 it is addressed.

Which Rust version is Zark Rust Server | Custom & Active running?

This release lists Zark Rust Server | Custom & Active on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on Zark Rust Server | Custom & Active?

At this release Zark Rust Server | Custom & Active is offline, having last been seen 26 hours ago. The seven-day average for this server is 0 players.

What position does Zark Rust Server | Custom & Active hold in the server rankings?

For seven-day player hours, Zark Rust Server | Custom & Active is ranked #15,373, placing it in the top 69% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Zark Rust Server | Custom & Active?

Included in these Rust Census lists is Zark Rust Server | Custom & Active: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on Zark Rust Server | Custom & Active carry?

These are the tags Zark Rust Server | Custom & Active publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on Zark Rust Server | Custom & Active?

Zark Rust Server | Custom & Active runs a procedural map of size 3,500 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is Zark Rust Server | Custom & Active configured, and what rules does it keep?

No gather rate is given in the name of Zark Rust Server | Custom & Active. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to Zark Rust Server | Custom & Active?

You can open the console in Rust with F1 and enter client.connect 82.205.49.236:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.