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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 36,954 players on 11,621 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

LL2

82.200.52.69:28015 checked 13m ago

moddedoxide
Release date
Next release
In five minutes (03:25 UTC)
Source
Live server queries
Server address
82.200.52.69:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 3

Rank

#9,132

top 41%

Last wipe

19d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #9,132 of all ranked servers, the top 41%, on player hours over the last seven days.
  • Its current map went up 19d ago.

2. Players

Figure 1: Players on LL2

Players now and over time, UTC

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608004:0013:0022:0008:0017:0002:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

3

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 15:20 UTC19d ago 3 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of LL2

5000 · seed 1337

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed1337
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of LL2

What the server publishes and what was recorded

Address82.200.52.69:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 15:20 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

* Тихий сервер 24/7 для всех. Без Вайпа. Заходи !!! ______________________________________________ * seed 1337 || map size 5000

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 160 on average40 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average48 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average18 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7 / 1000

11. Quick answers

From the figures on this page.

Wipe details

When does LL2 wipe, and how often?

The rhythm of LL2's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 19 days 12 hours.

What should you expect on wipe day at LL2?

The average busiest point of its recent wipes drew 3 players. The peak of the latest wipe's crowd came 18 hours after it began.

Server details

Is LL2 up, and how well has it held up?

At the latest check, LL2 was online. The uptime it reports puts the last restart at about 2 days 12 hours ago. A total of 164 of 168 hours were up over 7 full days, which is 98% of the time. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of LL2 show?

The figures for the last 48 hours give an average of 47 server fps and a minimum of 18. The world carried up to 152,864 entities, including buildings, deployables and all else. The peak memory use recorded was 4,280 MB. Players feel low fps and a rising entity count as lag.

In which location is LL2 based?

No region is given by LL2. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 82.200.52.69:28015 it is addressed.

On which Rust version does LL2 operate?

Rust network protocol 2635 and build 168909 on Linux is the version LL2 runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does LL2 carry?

At counting time LL2 recorded 0 players across 100 slots. Averaged over seven days: 0 players, with a peak of 3. An average of 2 players was recorded at 14:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is LL2 placed?

For seven-day player hours, LL2 is ranked #9,132, placing it in the top 41% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover LL2?

Included in these Rust Census lists is LL2: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on LL2 carry?

Read by the game's server browser, LL2 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for LL2?

Size 5,000 and seed 1337: that is the procedural map on LL2, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is LL2 configured, and what rules does it keep?

No gather rate is recorded for LL2 in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join LL2?

You can open the console in Rust with F1 and enter client.connect 82.200.52.69:28015; or press Launch Rust and join on this page, and you are connected through Steam. https://ya.ru/?nr=1&redirect_ts=1793149350.00000 is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players 100 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.