Statistical profileOffline
TIER.ID
82.194.24.233:28015 checked 20d ago
Connect to this server
1. Main points
Players now
0/ 1000
0% full
7-day average
0
peak –
Rank
#15,848
top 72%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1,000 slots.
- It ranks #15,848 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on TIER.ID
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TIER.ID
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TIER.ID
What the server publishes and what was recorded
| Address | 82.194.24.233:28015 |
|---|---|
| Region | – |
| Max players | 1000 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 13:16 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 712 on average | 830 / 1000 |
| R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 216 on average | 136 / 400 |
| RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 82 on average | 88 / 400 |
| DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP | groups of 30+ · weekly · 66 on average | 57 / 250 |
| R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 36 on average | 33 / 400 |
| [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD | EU · no group limit · 30 on average | 15 / 75 |
10. Quick answers
From the figures on this page.
Wipe details
When does TIER.ID wipe, and how often?
Too few wipes of TIER.ID are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 25 days 9 hours.
About the server
How reliable is TIER.ID, and is it online now?
The latest count records TIER.ID as offline, last seen 20 days 7 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 8 October 2026.
What location has been recorded for TIER.ID?
No region is published by TIER.ID. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 82.194.24.233:28015 is its address.
On which Rust version does TIER.ID operate?
The version in use on TIER.ID is Rust network protocol 2634 and build 167231 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on TIER.ID?
At this release TIER.ID is offline, having last been seen 20 days 7 hours ago.
In the rankings of Rust servers, where is TIER.ID placed?
The rank for TIER.ID is #15,848 on seven-day player hours, in the top 72% of ranked servers.
Lists and tags
Where does TIER.ID appear among the Rust Census lists and filters?
Included in these Rust Census lists is TIER.ID: Modded Rust servers, counted and Aim training servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by each tag shown on TIER.ID?
Read by the game's server browser, TIER.ID publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1000 (Max players): The server holds 1,000 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167231 (Build): Build 167231 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^e (Minigames): The format is minigames, including arenas, Bedwars and parkour; ^d (Combat training): Practice your aim and PvP here; the loot is handed to you; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
How is TIER.ID configured, and what rules does it keep?
No gather rate is given in the name of TIER.ID. The default applies: groups are capped at 8 players. minigames & battle royale is the game mode recorded, arenas, Bedwars, parkour, battle royale. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join TIER.ID?
Enter client.connect 82.194.24.233:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1000,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs167231,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1000 | Max players The server holds 1,000 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167231 | Build Build 167231 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Gameplay
^e | Minigames The format is minigames, including arenas, Bedwars and parkour. |
|---|---|
^d | Combat training Practice your aim and PvP here; the loot is handed to you. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.