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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 59,281 players on 11,765 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

TIER.ID

82.194.24.233:28015 checked 20d ago

moddedcarbon
Release date
Next release
In five minutes (15:10 UTC)
Source
Live server queries
Server address
82.194.24.233:28015
First recorded
8 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1000

0% full

7-day average

0

peak –

Rank

#15,848

top 72%

Last wipe

25d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1,000 slots.
  • It ranks #15,848 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on TIER.ID

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of TIER.ID

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of TIER.ID

What the server publishes and what was recorded

Address82.194.24.233:28015
Region–
Max players1000
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 13:16 UTC
Hostname–
First seen8 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 712 on average830 / 1000
R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 216 on average136 / 400
RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 82 on average88 / 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVPgroups of 30+ · weekly · 66 on average57 / 250
R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 36 on average33 / 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 30 on average15 / 75

10. Quick answers

From the figures on this page.

Wipe details

When does TIER.ID wipe, and how often?

Too few wipes of TIER.ID are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 25 days 9 hours.

About the server

How reliable is TIER.ID, and is it online now?

The latest count records TIER.ID as offline, last seen 20 days 7 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 8 October 2026.

What location has been recorded for TIER.ID?

No region is published by TIER.ID. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 82.194.24.233:28015 is its address.

On which Rust version does TIER.ID operate?

The version in use on TIER.ID is Rust network protocol 2634 and build 167231 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on TIER.ID?

At this release TIER.ID is offline, having last been seen 20 days 7 hours ago.

In the rankings of Rust servers, where is TIER.ID placed?

The rank for TIER.ID is #15,848 on seven-day player hours, in the top 72% of ranked servers.

Lists and tags

Where does TIER.ID appear among the Rust Census lists and filters?

Included in these Rust Census lists is TIER.ID: Modded Rust servers, counted and Aim training servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on TIER.ID?

Read by the game's server browser, TIER.ID publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1000 (Max players): The server holds 1,000 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167231 (Build): Build 167231 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^e (Minigames): The format is minigames, including arenas, Bedwars and parkour; ^d (Combat training): Practice your aim and PvP here; the loot is handed to you; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

How is TIER.ID configured, and what rules does it keep?

No gather rate is given in the name of TIER.ID. The default applies: groups are capped at 8 players. minigames & battle royale is the game mode recorded, arenas, Bedwars, parkour, battle royale. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join TIER.ID?

Enter client.connect 82.194.24.233:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1000,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs167231,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1000Max players The server holds 1,000 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167231Build Build 167231 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Gameplay

^eMinigames The format is minigames, including arenas, Bedwars and parkour.
^dCombat training Practice your aim and PvP here; the loot is handed to you.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.