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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 92,814 players on 11,837 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

adhd/markprivebuildserver/testing

82.169.117.163:28021 checked 28d ago

moddedoxide
Release date
Next release
In five minutes (16:48 UTC)
Source
Live server queries
Server address
82.169.117.163:28021
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#16,330

top 69%

Last wipe

40d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #16,330 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 40d ago.

2. Players

Figure 1: Players on adhd/markprivebuildserver/testing

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

4 days

between real wipes

Wipe-day peak

2

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 19 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 12:34 UTC40d ago 3 – running 1
Tue 15 Sep, 13:43 UTC44d ago 2 held half 4 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of adhd/markprivebuildserver/testing

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of adhd/markprivebuildserver/testing

What the server publishes and what was recorded

Address82.169.117.163:28021
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe19 Sep 2026, 12:34 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average71 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average119 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average43 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average129 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average349 / 350

10. Quick answers

From the figures on this page.

Wipe schedule

When does adhd/markprivebuildserver/testing wipe, and how often?

The rhythm of adhd/markprivebuildserver/testing's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 40 days 8 hours ago.

On adhd/markprivebuildserver/testing, what happens on wipe day?

Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 100% of its recent wipes.

Server record

Is adhd/markprivebuildserver/testing up, and how well has it held up?

The latest count records adhd/markprivebuildserver/testing as offline, last seen 28 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 13 September 2026.

What location has been recorded for adhd/markprivebuildserver/testing?

No region is given by adhd/markprivebuildserver/testing. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 82.169.117.163:28021 is its address.

On which Rust version does adhd/markprivebuildserver/testing operate?

The version in use on adhd/markprivebuildserver/testing is Rust network protocol 2633 and build 163794 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for adhd/markprivebuildserver/testing?

The last count for adhd/markprivebuildserver/testing was 28 days 4 hours ago; it is offline at present.

How does adhd/markprivebuildserver/testing compare with other servers in the rankings?

For seven-day player hours, adhd/markprivebuildserver/testing is ranked #16,330, placing it in the top 69% of all ranked servers.

Lists and tags

Where does adhd/markprivebuildserver/testing appear among the Rust Census lists and filters?

Included in these Rust Census lists is adhd/markprivebuildserver/testing: Modded Rust servers, counted and Rust build servers: listed. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on adhd/markprivebuildserver/testing carry?

Read by the game's server browser, adhd/markprivebuildserver/testing publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for adhd/markprivebuildserver/testing?

The game generates the procedural map on adhd/markprivebuildserver/testing.

What settings and rules have been listed for adhd/markprivebuildserver/testing?

No gather rate is recorded for adhd/markprivebuildserver/testing in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join adhd/markprivebuildserver/testing?

You can open the console in Rust with F1 and enter client.connect 82.169.117.163:28021; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163794Build Build 163794 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.