Statistical profileOnline
Old Gits
82.153.118.107:28045 checked 9m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#12,441
top 56%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #12,441 of all ranked servers, the top 56%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Old Gits
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:55 UTC27d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Old Gits
3000 · seed 1376193229
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | 1376193229 |
8. Server characteristics
Table 3: Characteristics of Old Gits
What the server publishes and what was recorded
| Address | 82.153.118.107:28045 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 06:55 UTC |
| Hostname | – |
| First seen | 14 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
A high-performance Rust server, powered by CPUs running at 4.5-5Ghz, supported by super-fast SSD/NVME drives, and fortified with robust 12Tbps DDoS protection from path.net. What sets us apart? Ô×£ Lightning-fast Deployment in Just 30 Seconds Ô×£ Global Server Locations for Optimal Latency Ô×£ Top-of-the-line Hardware Ensuring Unwavering Reliability Ô×£ Shielded with 12Tbps Anycasted DDoS Protection and A2S Caching by path.net Unlock the ultimate gaming experience today! Purchase your own server now at eugamehost.com/rust-server-hosting.
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 102 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 120 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 46 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20 / 1000 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Old Gits: what is it?
Too few wipes of Old Gits are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 1 hours have passed since this world was made.
On Old Gits, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 1 hours passed before the crowd peaked.
Server details
What does the record show for the uptime and current status of Old Gits?
This release records Old Gits as online. By its own reported uptime, it restarted about 23 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 14 September 2026.
Does Old Gits hold a steady frame rate and connection?
Average server fps over the last 48 hours was 30, with a low of 21. The world carried up to 51,296 entities, including buildings, deployables and all else. Up to 1,749 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is Old Gits based?
No region is given by Old Gits. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 82.153.118.107:28045 is its address.
Which Rust version is Old Gits running?
The version in use on Old Gits is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on Old Gits?
Old Gits stands at 0 players from 50 slots in this release. Averaged over seven days: 0 players, with a peak of 1.
How does Old Gits compare with other servers in the rankings?
For seven-day player hours, Old Gits is ranked #12,441, placing it in the top 56% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Old Gits?
The Rust Census lists that Old Gits fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Old Gits?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Old Gits publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Old Gits?
The procedural map on Old Gits is generated by the game, measures 3,000 and carries seed 1376193229. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Old Gits?
No gather rate is given in the name of Old Gits. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to Old Gits?
Enter client.connect 82.153.118.107:28045 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
