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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 59,183 players on 11,718 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rise of the Hunters - Test Server

81.99.210.156:28115 checked 37d ago

moddedoxide
Release date
Next release
In five minutes (05:36 UTC)
Source
Live server queries
Server address
81.99.210.156:28115
First recorded
21 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 50

2% full

7-day average

0

peak –

Rank

#13,871

top 60%

Last wipe

37d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
  • It ranks #13,871 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 37d ago.

2. Players

Figure 1: Players on Rise of the Hunters - Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rise of the Hunters - Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rise of the Hunters - Test Server

What the server publishes and what was recorded

Address81.99.210.156:28115
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe21 Sep 2026, 11:25 UTC
Hostname–
First seen21 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average146 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average76 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Rise of the Hunters - Test Server?

With too few wipes of Rise of the Hunters - Test Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 37 days 23 hours.

Server details

What does the record show for the uptime and current status of Rise of the Hunters - Test Server?

Last seen 37 days 5 hours ago, Rise of the Hunters - Test Server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 21 September 2026.

In which location is Rise of the Hunters - Test Server based?

A region is not published by Rise of the Hunters - Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 81.99.210.156:28115 is its address.

What version of Rust has been recorded on Rise of the Hunters - Test Server?

This release lists Rise of the Hunters - Test Server on Rust network protocol 2633 and build 164530, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on Rise of the Hunters - Test Server?

The last count for Rise of the Hunters - Test Server was 37 days 5 hours ago; it is offline at present.

What position does Rise of the Hunters - Test Server hold in the server rankings?

The rank for Rise of the Hunters - Test Server is #13,871 on seven-day player hours, in the top 60% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Rise of the Hunters - Test Server?

These Rust Census lists include Rise of the Hunters - Test Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Rise of the Hunters - Test Server: what do they indicate?

These are the tags Rise of the Hunters - Test Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for Rise of the Hunters - Test Server?

Rise of the Hunters - Test Server runs a procedural map, which the game generates.

What settings and rules have been listed for Rise of the Hunters - Test Server?

No gather rate is recorded for Rise of the Hunters - Test Server in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to Rise of the Hunters - Test Server?

You can open the console in Rust with F1 and enter client.connect 81.99.210.156:28115; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Your game must run protocol 2633 to join.
cs164530Build Game build: 164530.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.