Statistical profileOffline
Build Server
81.91.186.57:28015 checked 17d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,790
top 71%
Last wipe
18d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,790 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 18d ago.
2. Players
Figure 1: Players on Build Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 04:37 UTC18d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Build Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Build Server
What the server publishes and what was recorded
| Address | 81.91.186.57:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 11 Oct 2026, 08:03 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 11 / 101 |
| Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 0 / 25 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 70 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 91 on average | 66 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 93 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 1 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Build Server wipe, and how often?
The rhythm of Build Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 18 days have passed since this world was made.
What should you expect on wipe day at Build Server?
The average busiest point of its recent wipes drew 1 players. 7 hours after the latest wipe, the crowd peaked.
Server record
What does the record show for the uptime and current status of Build Server?
Build Server is offline at the time of this release; it was last seen 17 days 18 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 10 October 2026.
Which location does Build Server run from?
No region is given by Build Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 81.91.186.57:28015 is its address.
What version of Rust has been recorded on Build Server?
Rust network protocol 2274 on Windows is the version Build Server runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Build Server carry?
Build Server is offline at present; its last recording was 17 days 18 hours ago.
How does Build Server compare with other servers in the rankings?
The rank for Build Server is #15,790 on seven-day player hours, in the top 71% of ranked servers.
Tags, lists
Where does Build Server appear among the Rust Census lists and filters?
These Rust Census lists include Build Server: Rust build servers: listed and Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all.
Which meanings do the tags on Build Server carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; v2274 (Protocol): To connect, your game version must match protocol 2274; ptrak (Networking): RakNet is used, the standard network layer of the game; h50dd5549 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag; stok (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag are the tags Build Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for Build Server?
A procedural map runs on Build Server, generated by the game.
What settings and rules have been listed for Build Server?
No gather rate is given in the name of Build Server. Group limits are not published here. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join Build Server?
You can open the console in Rust with F1 and enter client.connect 81.91.186.57:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,v2274,h50dd5549,stok,gmrust
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
v2274 | Protocol To connect, your game version must match protocol 2274. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
Other
h50dd5549 | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
|---|---|
stok | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.