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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,314 players on 11,621 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

pllm-test-0

81.27.69.176:28015 checked 6d ago

moddedcarbon
Release date
Next release
In five minutes (02:55 UTC)
Source
Live server queries
Server address
81.27.69.176:28015
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

0

peak –

Rank

#15,351

top 69%

Last wipe

6d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • It ranks #15,351 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 6d ago.

2. Players

Figure 1: Players on pllm-test-0

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of pllm-test-0

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of pllm-test-0

What the server publishes and what was recorded

Address81.27.69.176:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 01:59 UTC
Hostname–
First seen23 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 152 on average38 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average14 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average3 / 1000

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for pllm-test-0: what is it?

With too few wipes of pllm-test-0 on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 6 days 2 hours ago.

Server details

What does the record show for the uptime and current status of pllm-test-0?

Last seen 6 days 2 hours ago, pllm-test-0 is offline in this release. A total of 0 of 120 hours were up over 5 full days, which is 0% of the time. The first sighting of it by Rust Census was on 23 October 2026.

Which location does pllm-test-0 run from?

A region is not published by pllm-test-0. Rust Census does not look up where the machine stands; it shows where a server says it is. At 81.27.69.176:28015 it is addressed.

What version of Rust has been recorded on pllm-test-0?

Rust network protocol 2635 and build 168909 on Linux is the version pllm-test-0 runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on pllm-test-0?

pllm-test-0 is offline at present; its last recording was 6 days 2 hours ago. Averaged across seven days, the count is 0 players.

How does pllm-test-0 compare with other servers in the rankings?

The rank for pllm-test-0 is #15,351 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry pllm-test-0?

Included in these Rust Census lists is pllm-test-0: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

The tags on pllm-test-0: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server are the tags pllm-test-0 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on pllm-test-0?

The game generates the procedural map on pllm-test-0.

On pllm-test-0, what rules and settings are in force?

No gather rate is given in the name of pllm-test-0. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join pllm-test-0?

You can open the console in Rust with F1 and enter client.connect 81.27.69.176:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp4Max players 4 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.