Statistical profileOffline
Noiz Dev Server
81.207.93.235:28015 checked 24d ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,813
top 61%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- It ranks #13,813 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on Noiz Dev Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
3 days
between real wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 15:32 UTC24d ago | 1 | – | running | 1 |
| Thu 1 Oct, 15:58 UTC27d ago | 1 | – | 3 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Noiz Dev Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Noiz Dev Server
What the server publishes and what was recorded
| Address | 81.207.93.235:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 15:32 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 154 on average | 24 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 33 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 15 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Noiz Dev Server: what is it?
With too few wipes of Noiz Dev Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 24 days 11 hours have passed since this world was made.
What should you expect on wipe day at Noiz Dev Server?
Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
Server record
What does the record show for the uptime and current status of Noiz Dev Server?
The latest count records Noiz Dev Server as offline, last seen 24 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 17 September 2026.
Which location does Noiz Dev Server run from?
No region is given by Noiz Dev Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 81.207.93.235:28015 is its address.
Which Rust version is Noiz Dev Server running?
The version in use on Noiz Dev Server is Rust network protocol 2634 and build 166652 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on Noiz Dev Server?
The last count for Noiz Dev Server was 24 days 11 hours ago; it is offline at present.
In the rankings of Rust servers, where is Noiz Dev Server placed?
For seven-day player hours, Noiz Dev Server is ranked #13,813, placing it in the top 61% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Noiz Dev Server?
These Rust Census lists include Noiz Dev Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Noiz Dev Server?
Read by the game's server browser, Noiz Dev Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for Noiz Dev Server?
A procedural map runs on Noiz Dev Server, generated by the game.
How is Noiz Dev Server configured, and what rules does it keep?
No gather rate is given in the name of Noiz Dev Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to Noiz Dev Server?
You can open the console in Rust with F1 and enter client.connect 81.207.93.235:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.