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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,284 players on 11,672 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust Lab (local)

81.196.217.210:28015 checked 15d ago

moddedcarbon
Release date
Next release
In five minutes (16:50 UTC)
Source
Live server queries
Server address
81.196.217.210:28015
First recorded
13 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,143

top 61%

Last wipe

18d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,143 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 18d ago.

2. Players

Figure 1: Players on Rust Lab (local)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust Lab (local)

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust Lab (local)

What the server publishes and what was recorded

Address81.196.217.210:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 07:02 UTC
Hostname–
First seen13 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 154 on average28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average12 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Rust Lab (local): what is it?

With too few wipes of Rust Lab (local) on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 18 days 20 hours ago.

Server record

How reliable is Rust Lab (local), and is it online now?

Last seen 15 days 10 hours ago, Rust Lab (local) is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 October 2026.

In which location is Rust Lab (local) based?

No region is published by Rust Lab (local). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 81.196.217.210:28015 it is addressed.

On which Rust version does Rust Lab (local) operate?

The version in use on Rust Lab (local) is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for Rust Lab (local)?

At this release Rust Lab (local) is offline, having last been seen 15 days 10 hours ago.

In the rankings of Rust servers, where is Rust Lab (local) placed?

The rank for Rust Lab (local) is #13,143 on seven-day player hours, in the top 61% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Rust Lab (local)?

The Rust Census lists that Rust Lab (local) fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Rust Lab (local) carry?

Read by the game's server browser, Rust Lab (local) publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for Rust Lab (local)?

A procedural map runs on Rust Lab (local), generated by the game.

How is Rust Lab (local) configured, and what rules does it keep?

The name of Rust Lab (local) carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join Rust Lab (local)?

Enter client.connect 81.196.217.210:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Build 167781 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.