Statistical profileOnline
RustTrain - Private Training Grounds
81.196.159.177:28015 checked 13m ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#9,380
top 42%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #9,380 of all ranked servers, the top 42%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on RustTrain - Private Training Grounds
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 08:48 UTC2d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RustTrain - Private Training Grounds
What the server publishes and what was recorded
| Address | 81.196.159.177:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 08:48 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 172 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 133 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 78 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 48 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 242 / 700 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on RustTrain - Private Training Grounds?
Too few wipes of RustTrain - Private Training Grounds are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 2 days 6 hours.
On RustTrain - Private Training Grounds, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 1 hours after it began.
Server record
What does the record show for the uptime and current status of RustTrain - Private Training Grounds?
This release records RustTrain - Private Training Grounds as online. The uptime it reports puts the last restart at about 16 hours ago. Of the 48 hours in the last 2 full days, it was up 40 of them, or 83%. The first sighting of it by Rust Census was on 26 October 2026.
What does the performance record of RustTrain - Private Training Grounds show?
The figures for the last 48 hours give an average of 124 server fps and a minimum of 70. The world carried up to 210,748 entities, including buildings, deployables and all else. Up to 4,499 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for RustTrain - Private Training Grounds?
A region is not published by RustTrain - Private Training Grounds. Rust Census does not look up where the machine stands; it shows where a server says it is. 81.196.159.177:28015 is its address.
Which Rust version is RustTrain - Private Training Grounds running?
Rust network protocol 2635 and build 168909 on Windows is the version RustTrain - Private Training Grounds runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on RustTrain - Private Training Grounds?
At counting time RustTrain - Private Training Grounds recorded 0 players across 10 slots. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 21:00 UTC: 1 players.
How does RustTrain - Private Training Grounds compare with other servers in the rankings?
For seven-day player hours, RustTrain - Private Training Grounds is ranked #9,380, placing it in the top 42% of all ranked servers.
Lists and tags
Where does RustTrain - Private Training Grounds appear among the Rust Census lists and filters?
Included in these Rust Census lists is RustTrain - Private Training Grounds: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by each tag shown on RustTrain - Private Training Grounds?
These are the tags RustTrain - Private Training Grounds publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on RustTrain - Private Training Grounds?
Size 6,000 and seed 1337: that is the procedural map on RustTrain - Private Training Grounds, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.
What settings and rules have been listed for RustTrain - Private Training Grounds?
The name of RustTrain - Private Training Grounds carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join RustTrain - Private Training Grounds?
Enter client.connect 81.196.159.177:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.