Statistical profileOnline
EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]
EU 81.170.216.184:28015 checked 8m ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#10,806
top 48% · #2297 in EU
Last wipe
12d ago
biweekly schedule
Next wipe
1d 12h
Sat 31 Oct, 09:55 UTC
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #10,806 of all ranked servers, the top 48%, and #2297 in EU, on player hours over the last seven days.
- Its current map went up 12d ago; the next wipe is expected Saturday 31 October, 09:55 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 48% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Saturday 31 October, 09:55 UTC, in 1d 12h. Its biweekly schedule tag · low confidence
Usual gap
8.4 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
50%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 1d 12h | Sat 31 Oct, 09:55 UTC | Own schedule |
| 6d 21h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 15d 12h | Sat 14 Nov, 09:55 UTC | Own schedule |
| 29d 12h | Sat 28 Nov, 09:55 UTC | Own schedule |
| 34d 21h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 43d 12h | Sat 12 Dec, 09:55 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 09:55 UTC12d ago | 5 | – | running | 0 |
| Fri 2 Oct, 04:15 UTC27d ago | 3 | halved by day 1 | 15.2 days | 0 |
| Wed 23 Sep, 18:05 UTC36d ago | 2 | held half | 8.4 days | 1 |
| Tue 22 Sep, 17:35 UTC37d ago | 2 | – | 1 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]
4500 · seed 3486489
Table 3: The world
As the server publishes it
| Map | Skane Custom Map |
|---|---|
| Size | 4500 |
| Seed | 3486489 |
8. Server characteristics
Table 4: Characteristics of EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]
What the server publishes and what was recorded
| Address | 81.170.216.184:28015 |
|---|---|
| Region | EU |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 17 Oct 2026, 09:55 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] | EU · groups of 8+ · 2x · biweekly · 6 on average | 8 / 250 |
| #1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS | EU · groups of 8+ · 2x · biweekly · 5 on average | 14 / 50 |
| RustAria#5 [Мирный / PVE / X2] | EU · groups of 8+ · 2x · biweekly · 4 on average | 0 / 150 |
| PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS] | EU · groups of 20+ · 2x · biweekly · 3 on average | 1 / 100 |
| #1 RUS-T PVE MAIN под КУПОЛОМ [X2|X3|EVENT|BANK] | EU · groups of 8+ · 2x · biweekly · 2 on average | 1 / 50 |
| #3 RUS-T PVE EASY ПЕСОЧНИЦА [X2|X3|EVENT|COIN|BANK] | EU · groups of 8+ · 2x · biweekly · 2 on average | 1 / 50 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]: what is it?
The prediction for EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] follows its tag, since too few of its wipes are on record to confirm the schedule. On Saturday 31 October at 09:55 UTC the next wipe is expected. 12 days 11 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.
On EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events], what happens on wipe day?
Recent wipes drew an average peak of 3 players. The peak of the latest wipe's crowd came 2 hours after it began. Half that peak was held until the next wipe in 50% of its recent wipes. If not, it dropped below half by day 1.
About the server
What does the record show for the uptime and current status of EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?
EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] is online at the time of this release. The uptime it reports puts the last restart at about 5 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 22 September 2026.
What does the performance record of EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] show?
Average server fps over the last 48 hours was 20, with a low of 9. Buildings, deployables and everything else in the world took the entity count to 123,914. Memory use reached 5,086 MB at its peak. Players feel low fps and a rising entity count as lag.
In which location is EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] based?
With its EU tag, EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 81.170.216.184:28015 it is addressed.
What version of Rust has been recorded on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?
Rust network protocol 2635 and build 168909 on Windows is the version EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?
The present count is 0 players on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events], out of 100 slots. Averaged over seven days: 0 players, with a peak of 2.
How does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] compare with other servers in the rankings?
On player hours over the last seven days EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] stands at #10,806, #2,297 in Europe, in the top 48% of ranked servers.
Lists and tags
Where does EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] appear among the Rust Census lists and filters?
The Rust Census lists that EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] fits are: Rust 2x servers, counted, EU Rust servers: the regional count, Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
What is meant by each tag shown on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?
These are the tags EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Europe is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?
The procedural map on EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] is generated by the game, measures 4,500 and carries seed 3486489. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Skane Custom Map.
On EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events], what rules and settings are in force?
The name of EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events] records a gather rate of 2x. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join EuroRust PVE x2 [LegendaryWeapons|SkillTree|Events]?
Enter client.connect 81.170.216.184:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe Europe is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
