Statistical profileOffline
Golden Hour Test Server
NA 81.166.61.213:28015 checked 1d ago
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1. Main points
Players now
1/ 100
1% full
7-day average
1
peak 2
Rank
#7,873
top 35% · #1156 in NA
Last wipe
27d ago
biweekly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
- Over the last seven days it averaged 1 players, with a peak of 2.
- It ranks #7,873 of all ranked servers, the top 35%, and #1156 in NA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Golden Hour Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 35% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Usual gap
6 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 4
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 8h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 12d 9h | Tue 10 Nov, 20:38 UTC | Own schedule |
| 26d 9h | Tue 24 Nov, 20:38 UTC | Own schedule |
| 35d 8h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 40d 9h | Tue 8 Dec, 20:38 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:38 UTC15d ago | 1 | – | running | 0 |
| Mon 12 Oct, 17:58 UTC16d ago | 1 | – | 1.1 days | 0 |
| Thu 1 Oct, 21:22 UTC FW27d ago | 1 | halved by day 4 | 10.9 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Golden Hour Test Server
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of Golden Hour Test Server
What the server publishes and what was recorded
| Address | 81.166.61.213:28015 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 6 max |
| Wipe schedule | biweekly |
| Last wipe | 1 Oct 2026, 18:02 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly | NA · groups of 6 · biweekly · 13 on average | 3 / 100 |
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 113 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 106 on average | 23 / 200 |
| Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 33 on average | 9 / 200 |
| LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No | NA · groups of 12+ · biweekly · 14 on average | 9 / 30 |
| ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los | NA · groups of 12+ · biweekly · 12 on average | 3 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Golden Hour Test Server: what is it?
Too few wipes of Golden Hour Test Server are recorded to confirm its schedule, so its tag is followed by the prediction. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 27 days 16 hours. The tags list a fortnightly wipe schedule.
How is wipe day run on Golden Hour Test Server?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 4 in those cases where it did not hold.
About the server
What does the record show for the uptime and current status of Golden Hour Test Server?
The latest count records Golden Hour Test Server as offline, last seen 35 hours ago. Of the 168 hours in the last 7 full days, it was up 29 of them, or 17%. First recorded by Rust Census on 18 September 2026.
Which location does Golden Hour Test Server run from?
Its NA tag is how Golden Hour Test Server lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 81.166.61.213:28015 is its address.
Which Rust version is Golden Hour Test Server running?
This release lists Golden Hour Test Server on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for Golden Hour Test Server?
At this release Golden Hour Test Server is offline, having last been seen 35 hours ago. This release records a seven-day average of 1 players and a peak of 2. Over the past 48 hours the highest average fell at 23:00 UTC: 1 players.
In the rankings of Rust servers, where is Golden Hour Test Server placed?
On player hours over the last seven days Golden Hour Test Server stands at #7,873, #1,156 in North America, in the top 35% of ranked servers.
Tags, lists
Where does Golden Hour Test Server appear among the Rust Census lists and filters?
The Rust Census lists that Golden Hour Test Server fits are: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
The tags on Golden Hour Test Server: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts6 (Group limit): Team size is capped at 6; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): The server browser files this server under North America are the tags Golden Hour Test Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for Golden Hour Test Server?
A procedural map runs on Golden Hour Test Server, generated by the game.
How is Golden Hour Test Server configured, and what rules does it keep?
No gather rate is recorded for Golden Hour Test Server in its name. No group exceeds 6 players. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to Golden Hour Test Server?
You can open the console in Rust with F1 and enter client.connect 81.166.61.213:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts6,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts6 | Group limit Team size is capped at 6. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.