Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,314 players on 11,621 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Golden Hour Test Server

NA 81.166.61.165:28015 checked 44d ago

biweekly wipes vanillamoddedoxidepve
Release date
Next release
In five minutes (06:04 UTC)
Source
Live server queries
Server address
81.166.61.165:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,105

#1565 in NA

Last wipe

53d ago

biweekly schedule

Next wipe

2d 6h

Sat 31 Oct, 11:09 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,105 of all ranked servers, and #1565 in NA, on player hours over the last seven days.
  • Its current map went up 53d ago; the next wipe is expected Saturday 31 October, 11:09 UTC, biweekly: 14 days after its last wipe.

2. Players

Figure 1: Players on Golden Hour Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Saturday 31 October, 11:09 UTC, in 2d 6h. Biweekly: 14 days after its last wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Golden Hour Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Golden Hour Test Server

What the server publishes and what was recorded

Address81.166.61.165:28015
RegionNA
Max players100
Group limit6 max
Wipe schedulebiweekly
Last wipe5 Sep 2026, 11:09 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱BiweeklyNA · groups of 6 · biweekly · 13 on average10 / 100
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 251 on average214 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average103 / 200
Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 34 on average28 / 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 14 on average13 / 35
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 12 on average15 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Golden Hour Test Server?

An estimate from biweekly: 14 days after its last wipe gives the next wipe of Golden Hour Test Server. On Saturday 31 October at 11:09 UTC the next wipe is expected. This world was generated 53 days 17 hours ago. Its tags carry a wipe schedule of every two weeks.

About the server

What does the record show for the uptime and current status of Golden Hour Test Server?

The latest count records Golden Hour Test Server as offline, last seen 44 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.

Which location does Golden Hour Test Server run from?

With its NA tag, Golden Hour Test Server lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 81.166.61.165:28015 is its address.

What version of Rust has been recorded on Golden Hour Test Server?

This release lists Golden Hour Test Server on Rust network protocol 2633 and build 163794, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does Golden Hour Test Server carry?

The last count for Golden Hour Test Server was 44 days 23 hours ago; it is offline at present.

In the rankings of Rust servers, where is Golden Hour Test Server placed?

For seven-day player hours Golden Hour Test Server is ranked #15,105 and #1,565 in North America, placing it in the top – of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Golden Hour Test Server?

Included in these Rust Census lists is Golden Hour Test Server: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

The tags on Golden Hour Test Server: what do they indicate?

Read by the game's server browser, Golden Hour Test Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts6 (Group limit): The limit is 6 players per team; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Build 163794 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^b (Biweekly): A wipe is run once a fortnight; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): North America is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for Golden Hour Test Server?

A procedural map runs on Golden Hour Test Server, generated by the game.

On Golden Hour Test Server, what rules and settings are in force?

The name of Golden Hour Test Server carries no gather rate. The group limit is 6 players. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join Golden Hour Test Server?

You can open the console in Rust with F1 and enter client.connect 81.166.61.165:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2633,^b,^v,NA,^p,gmrust,cs163794,ts6,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
ts6Group limit The limit is 6 players per team.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build Build 163794 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Region

NANorth America North America is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.