Statistical profileOnline
SCRAPNOIR | STAGE (closed test)
81.163.20.131:28215 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- It ranks #15,276 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 11d ago.
2. Players
Figure 1: Players on SCRAPNOIR | STAGE (closed test)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 10:27 UTC11d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of SCRAPNOIR | STAGE (closed test)
4000 · seed 18102026
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | 4000 |
| Seed | 18102026 |
8. Server characteristics
Table 3: Characteristics of SCRAPNOIR | STAGE (closed test)
What the server publishes and what was recorded
| Address | 81.163.20.131:28215 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 15:31 UTC |
| Hostname | – |
| First seen | 18 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 41 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 91 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 36 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 88 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 309 / 350 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for SCRAPNOIR | STAGE (closed test): what is it?
The rhythm of SCRAPNOIR | STAGE (closed test)'s wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 11 days 6 hours ago.
How is wipe day run on SCRAPNOIR | STAGE (closed test)?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 5 hours passed before the crowd peaked.
Server details
How reliable is SCRAPNOIR | STAGE (closed test), and is it online now?
SCRAPNOIR | STAGE (closed test) is online at the time of this release. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 18 October 2026.
Which location does SCRAPNOIR | STAGE (closed test) run from?
A region is not published by SCRAPNOIR | STAGE (closed test). No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 81.163.20.131:28215 it is addressed.
What version of Rust has been recorded on SCRAPNOIR | STAGE (closed test)?
This release lists SCRAPNOIR | STAGE (closed test) on Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does SCRAPNOIR | STAGE (closed test) carry?
The present count is 0 players on SCRAPNOIR | STAGE (closed test), out of 10 slots. The seven-day average for this server is 0 players.
How does SCRAPNOIR | STAGE (closed test) compare with other servers in the rankings?
For seven-day player hours, SCRAPNOIR | STAGE (closed test) is ranked #15,276, placing it in the top 69% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover SCRAPNOIR | STAGE (closed test)?
The Rust Census lists that SCRAPNOIR | STAGE (closed test) fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on SCRAPNOIR | STAGE (closed test)?
These are the tags SCRAPNOIR | STAGE (closed test) publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for SCRAPNOIR | STAGE (closed test)?
Size 4,000 and seed 18102026: that is the procedural map on SCRAPNOIR | STAGE (closed test), generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.
What settings and rules have been listed for SCRAPNOIR | STAGE (closed test)?
No gather rate is given in the name of SCRAPNOIR | STAGE (closed test). 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join SCRAPNOIR | STAGE (closed test)?
Enter client.connect 81.163.20.131:28215 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://scrapnoir.com.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.