Statistical profileOffline
Test Server
81.153.158.114:28015 checked 2d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#11,181
top 50%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #11,181 of all ranked servers, the top 50%, on player hours over the last seven days.
- Its current map went up 11d ago.
2. Players
Figure 1: Players on Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Test Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Test Server
What the server publishes and what was recorded
| Address | 81.153.158.114:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 12:29 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 54 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 72 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 22 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Test Server?
With too few wipes of Test Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 11 days 17 hours ago.
About the server
How reliable is Test Server, and is it online now?
Last seen 2 days 13 hours ago, Test Server is offline in this release. Of the 72 hours in the last 3 full days, it was up 2 of them, or 3%. The first sighting of it by Rust Census was on 25 October 2026.
What location has been recorded for Test Server?
No region is given by Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 81.153.158.114:28015 is its address.
On which Rust version does Test Server operate?
This release lists Test Server on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does Test Server carry?
The last count for Test Server was 2 days 13 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 1.
What position does Test Server hold in the server rankings?
The rank for Test Server is #11,181 on seven-day player hours, in the top 50% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover Test Server?
The Rust Census lists that Test Server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Test Server: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed are the tags Test Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for Test Server?
A procedural map runs on Test Server, generated by the game.
On Test Server, what rules and settings are in force?
The name of Test Server carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to Test Server?
You can open the console in Rust with F1 and enter client.connect 81.153.158.114:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.