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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,329 players on 11,721 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust D'y

81.143.39.68:28015 checked 12m ago

moddedoxide
Release date
Next release
In five minutes (00:20 UTC)
Source
Live server queries
Server address
81.143.39.68:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak 1

Rank

#9,332

top 42%

Last wipe

20d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 20 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #9,332 of all ranked servers, the top 42%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on Rust D'y

Players now and over time, UTC

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608001:0010:0020:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 14:15 UTC20d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust D'y

6000 · seed 1676339842

Map of Rust D'y

Table 2: The world

As the server publishes it

MapProcedural Map
Size6000
Seed1676339842
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rust D'y

What the server publishes and what was recorded

Address81.143.39.68:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 14:15 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average4 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average45 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average45 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average207 / 215

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Rust D'y: what is it?

The rhythm of Rust D'y's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 20 days 10 hours.

On Rust D'y, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

About the server

What does the record show for the uptime and current status of Rust D'y?

At the latest check, Rust D'y was online. By its own reported uptime, it restarted about 5 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up 143 of them, or 85%. First recorded by Rust Census on 13 September 2026.

How well does Rust D'y perform?

Over the last 48 hours, server fps averaged 63; the lowest reading was 31. The world carried up to 209,350 entities, including buildings, deployables and all else. Memory use reached 5,403 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

Which location does Rust D'y run from?

No region is published by Rust D'y. Rust Census does not look up where the machine stands; it shows where a server says it is. 81.143.39.68:28015 is its address.

On which Rust version does Rust D'y operate?

This release lists Rust D'y on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for Rust D'y?

Rust D'y stands at 0 players from 20 slots in this release. This release records a seven-day average of 0 players and a peak of 1.

How does Rust D'y compare with other servers in the rankings?

The rank for Rust D'y is #9,332 on seven-day player hours, in the top 42% of ranked servers.

Lists and tags

Where does Rust D'y appear among the Rust Census lists and filters?

Included in these Rust Census lists is Rust D'y: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Rust D'y: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): Slots: 20; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Rust D'y publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on Rust D'y?

Size 6,000 and seed 1676339842: that is the procedural map on Rust D'y, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is Rust D'y configured, and what rules does it keep?

The name of Rust D'y carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server does not run VAC, Valve's anti-cheat.

How to join

How can you connect to Rust D'y?

Enter client.connect 81.143.39.68:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players Slots: 20.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.