Statistical profileOffline
#RAGS PRODUCTION TEST SERVER
81.141.14.21:28015 checked 3h ago
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1. Main points
Players now
0/ 100
0% full
7-day average
1
peak 1
Rank
#7,142
top 32%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #7,142 of all ranked servers, the top 32%, on player hours over the last seven days.
- Its current map went up 14d ago.
2. Players
Figure 1: Players on #RAGS PRODUCTION TEST SERVER
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 18:23 UTC1d ago | – | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of #RAGS PRODUCTION TEST SERVER
Table 2: The world
As the server publishes it
| Map | FoG Of WaR |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of #RAGS PRODUCTION TEST SERVER
What the server publishes and what was recorded
| Address | 81.141.14.21:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 09:57 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 160 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 191 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 97 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 230 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 345 / 350 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does #RAGS PRODUCTION TEST SERVER wipe, and how often?
Too few wipes of #RAGS PRODUCTION TEST SERVER are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 14 days 7 hours ago.
Server record
Is #RAGS PRODUCTION TEST SERVER up, and how well has it held up?
#RAGS PRODUCTION TEST SERVER is offline at the time of this release; it was last seen 3 hours ago. 19 of 168 hours on across the last 7 full days gives an uptime of 11%. First recorded by Rust Census on 21 October 2026.
Which location does #RAGS PRODUCTION TEST SERVER run from?
No region is given by #RAGS PRODUCTION TEST SERVER. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 81.141.14.21:28015 is its address.
What version of Rust has been recorded on #RAGS PRODUCTION TEST SERVER?
Rust network protocol 2635 and build 168909 on Windows is the version #RAGS PRODUCTION TEST SERVER runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on #RAGS PRODUCTION TEST SERVER?
At this release #RAGS PRODUCTION TEST SERVER is offline, having last been seen 3 hours ago. Averaged over seven days: 1 players, with a peak of 1. An average of 1 players was recorded at 19:00 UTC, the busiest hour of the last 48.
What position does #RAGS PRODUCTION TEST SERVER hold in the server rankings?
The rank for #RAGS PRODUCTION TEST SERVER is #7,142 on seven-day player hours, in the top 32% of ranked servers.
Tag details
Which Rust Census filters and lists cover #RAGS PRODUCTION TEST SERVER?
These Rust Census lists include #RAGS PRODUCTION TEST SERVER: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by each tag shown on #RAGS PRODUCTION TEST SERVER?
Read by the game's server browser, #RAGS PRODUCTION TEST SERVER publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
How is #RAGS PRODUCTION TEST SERVER configured, and what rules does it keep?
No gather rate is recorded for #RAGS PRODUCTION TEST SERVER in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join #RAGS PRODUCTION TEST SERVER?
You can open the console in Rust with F1 and enter client.connect 81.141.14.21:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.